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@mayconcod If you are using Add-on version, make sure the Texture is External. If you are using replace method, make sure you replace a prop which originally has a .ytd file.
@skeeze415 The sole purpose of the mod ""Gauntlet anywhere" is to work along with Julionib's Thanos script. If it works when you activate the .ini file, then it's totally fine.
@skeeze415 I have already created two infinity gauntlet mod.
"Infinity gauntlet (Odin's treasure room version) is a melee weapon replacement (it replace knuckle)
The addonprop version is called "gauntlet everywhere" it requires julionib script.
@skeeze415 This one is a weapon replacement mod, not addonprop.
Cool!! Glad that it looks like the Hot toys exclusive version!!! It will be much better if it is emissive. (You can easily make it emissive using Zmodeler3.)
@bobbynum2 This file should be zip file. You may open with 7Zip or WinRAR instead of Interneet Explorer.
@Youngcole13 If you have updated your game to at least the biker update (which you can have the emissive texture), the Thor mod won't cause you any trouble.
@russellmeledath Wow!! Looks really creative!!! Really looking forward to this badass iron-man with infinity gauntlet!!! Frankly speaking, your texture is quite decent (I have seen your ghost rider war machine, it looks nice) and you know how to use Gims evo. I think you can actually complete this mod by yourself? (Still if you need my help, feel free to email me at: firstname.lastname@example.org . Although I am not 100% sure that I can help you due to the fact that many of my licenses (like zmodeler3 or 3dsmax) has ended recently.
@Youngcole13 Actually, it has nothing to do with this mod. This is because this mod is only a low polygon weapon replacement.
I'm working on a Julionib script compatible infinity gauntlet (for all character) and I will update that in the near future.