@M8T I am not using any map mods, just the vanilla game's map. I do use "enable all interiors" by HKH191, not sure if that is causing a conflict, otherwise I am not having interior issues with you other heist mods.
@M8T Hmm I have the up to date version of the game (rockstar launcher), been using simple trainer's MP maps enable feature, and the issue persists... Strange, and a shame, because I really like your other heists mods, but this one is glitching out on that particular setup for some reason.
@HKH191 Any luck on finding out what is causing those door issues? No pressure or anything, just curious to see if you have found the issue on your end.
@HKH191 The Diamond Casino interior doors are mostly messed up, going from upper building (rooftop entrance) down to hotel has the same issue, going from security area to hotel area has opening doors without an extra door layer, but it won't let you through non the less. Hope this gets looked at and fixed.
@HKH191 Same thing is happening with a door in the basement area of the Diamond Casino, at the bottom of the stairs there should be a door that opens and closes. Just like the MC HQ, there is a door that opens and shuts, but there is another door (2D texture variant) that remains present (shut) so one cannot progress through. So yeah, a few bugs.
@HKH191 Not sure if this is still being worked on, but for some reason the model hash doesn't work when changing it in the ini file (DRIVERMODEL), the game just states it cannot find model. Other than that and the personal driver unable to take off and land planes, this is a great mod.
@Dealien Actually it doesn't crash, what I ended up doing was just using a trainer to teleport out, and once out the options to enter said buildings where still there, once I reentered the building the features worked again, until I went to use the sleep function and the same thing happened. I did not reload scripts or anything, so this is a weird one.
@Dealien Thanks for the response. I understand, I hope you give it more thought in the future, and if you find an easier way to implement such a feature, it would be most welcome!
@HKH191 No worries, will continue to hold out hope for a fix.
@M8T I am not using any map mods, just the vanilla game's map. I do use "enable all interiors" by HKH191, not sure if that is causing a conflict, otherwise I am not having interior issues with you other heist mods.
@M8T Hmm I have the up to date version of the game (rockstar launcher), been using simple trainer's MP maps enable feature, and the issue persists... Strange, and a shame, because I really like your other heists mods, but this one is glitching out on that particular setup for some reason.
@alcachofa I am also having this problem, @M8T is there a specific MP map that needs to be enabled for this map to load (enable all interiors)?
@HKH191 Any luck on finding out what is causing those door issues? No pressure or anything, just curious to see if you have found the issue on your end.
@HKH191 The Diamond Casino interior doors are mostly messed up, going from upper building (rooftop entrance) down to hotel has the same issue, going from security area to hotel area has opening doors without an extra door layer, but it won't let you through non the less. Hope this gets looked at and fixed.
@HKH191 Same thing is happening with a door in the basement area of the Diamond Casino, at the bottom of the stairs there should be a door that opens and closes. Just like the MC HQ, there is a door that opens and shuts, but there is another door (2D texture variant) that remains present (shut) so one cannot progress through. So yeah, a few bugs.
@HKH191 Not sure if this is still being worked on, but for some reason the model hash doesn't work when changing it in the ini file (DRIVERMODEL), the game just states it cannot find model. Other than that and the personal driver unable to take off and land planes, this is a great mod.
@Dealien Actually it doesn't crash, what I ended up doing was just using a trainer to teleport out, and once out the options to enter said buildings where still there, once I reentered the building the features worked again, until I went to use the sleep function and the same thing happened. I did not reload scripts or anything, so this is a weird one.
@Dealien Thanks for the response. I understand, I hope you give it more thought in the future, and if you find an easier way to implement such a feature, it would be most welcome!