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  • Default

    @JAM102970 With these changes for me vremastered don´t crashes anymore in gameconfig F7YO

    преди 10 часа
  • Default
  • Default

    @JAM102970 PEDMEMORYMULTPLIER SET IN 2000 OR 2500
    SAME WITH VEHICLEMEMORYMULTIPLIER... ONLY IF THE DEFAULT VALUE IS IN 500.

  • Default

    @JAM102970 in configpopulation in gameconfig you will can see the diference

  • Default

    @Inco the options of showing cashiers on the map or the animation that the character performs in front of the machine also does not work even if it is shown in true in INI archive.

    https://www.youtube.com/watch?v=ItJt0WOSSks

    https://imgur.com/a/5wvUJKh

    [23:08:21] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
    [23:08:21] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
    [23:08:21] [DEBUG] Loading scripts from D:\STEAMLIBRARY\steamapps\common\Grand Theft Auto V\scripts ...
    [23:08:22] [DEBUG] Successfully compiled EnhancedTaxiMissions.vb.
    [23:08:22] [INFO] Found 1 script(s) in EnhancedTaxiMissions.vb resolved to API 2.10.12.
    [23:08:22] [DEBUG] Successfully compiled StayAtHotel.vb.
    [23:08:22] [INFO] Found 2 script(s) in StayAtHotel.vb resolved to API 2.10.12.
    [23:08:22] [DEBUG] Successfully compiled ExpandedRadar.cs.
    [23:08:22] [INFO] Found 1 script(s) in ExpandedRadar.cs resolved to API 2.10.12.
    [23:08:23] [DEBUG] Successfully compiled KonijimaEngineControl.v4.cs.
    [23:08:23] [INFO] Found 1 script(s) in KonijimaEngineControl.v4.cs resolved to API 2.10.12.
    [23:08:23] [DEBUG] Successfully compiled MapFixes.cs.
    [23:08:23] [INFO] Found 1 script(s) in MapFixes.cs resolved to API 2.10.12.
    [23:08:23] [DEBUG] Loading assembly AccountInBank.dll ...
    [23:08:23] [INFO] Found 2 script(s) in AccountInBank.dll resolved to API 3.0.2.
    [23:08:23] [DEBUG] Loading assembly BennysOriginalMotorworks.dll ...
    [23:08:23] [INFO] Found 2 script(s) in BennysOriginalMotorworks.dll resolved to API 2.10.12.
    [23:08:23] [DEBUG] Loading assembly closestdoor.dll ...
    [23:08:23] [INFO] Found 1 script(s) in closestdoor.dll resolved to API 2.10.12.
    [23:08:23] [DEBUG] Loading assembly DaytimeHeadlights.dll ...
    [23:08:23] [WARNING] Resolving API version 0.0.0.
    [23:08:23] [INFO] Found 1 script(s) in DaytimeHeadlights.dll resolved to API 2.10.12.
    [23:08:23] [DEBUG] Loading assembly iFruitAddon2.dll ...
    [23:08:23] [INFO] Found 1 script(s) in iFruitAddon2.dll resolved to API 2.10.12.
    [23:08:23] [DEBUG] Loading assembly IniFile.dll ...
    [23:08:23] [INFO] Found 0 script(s) in IniFile.dll.
    [23:08:23] [DEBUG] Loading assembly INMNativeUI.dll ...
    [23:08:23] [INFO] Found 1 script(s) in INMNativeUI.dll resolved to API 2.10.12.
    [23:08:23] [DEBUG] Loading assembly LastLocation.dll ...
    [23:08:23] [INFO] Found 2 script(s) in LastLocation.dll resolved to API 2.10.12.
    [23:08:23] [DEBUG] Loading assembly Metadata.dll ...
    [23:08:23] [INFO] Found 0 script(s) in Metadata.dll.
    [23:08:23] [DEBUG] Loading assembly NativeUI.dll ...
    [23:08:23] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.12.
    [23:08:23] [DEBUG] Loading assembly NAudio.dll ...
    [23:08:24] [INFO] Found 0 script(s) in NAudio.dll.
    [23:08:24] [DEBUG] Loading assembly Persistence.dll ...
    [23:08:24] [INFO] Found 1 script(s) in Persistence.dll resolved to API 2.10.12.
    [23:08:24] [DEBUG] Loading assembly PullMeOver.dll ...
    [23:08:24] [INFO] Found 2 script(s) in PullMeOver.dll resolved to API 2.10.12.
    [23:08:24] [DEBUG] Loading assembly RepairAtHome.dll ...
    [23:08:24] [INFO] Found 1 script(s) in RepairAtHome.dll resolved to API 2.10.12.
    [23:08:24] [DEBUG] Loading assembly RollableWindow.dll ...
    [23:08:24] [WARNING] Resolving API version 0.0.0.
    [23:08:24] [INFO] Found 1 script(s) in RollableWindow.dll resolved to API 2.10.12.
    [23:08:24] [DEBUG] Loading assembly SkinPersistence.dll ...
    [23:08:24] [INFO] Found 1 script(s) in SkinPersistence.dll resolved to API 2.10.12.
    [23:08:24] [DEBUG] Loading assembly SleepAnywhere.dll ...
    [23:08:24] [INFO] Found 1 script(s) in SleepAnywhere.dll resolved to API 2.10.12.
    [23:08:24] [DEBUG] Loading assembly TurnThatShitUP.dll ...
    [23:08:24] [INFO] Found 1 script(s) in TurnThatShitUP.dll resolved to API 2.10.12.
    [23:08:24] [DEBUG] Loading assembly VehicleSaveSH3.dll ...
    [23:08:24] [INFO] Found 1 script(s) in VehicleSaveSH3.dll resolved to API 3.0.2.
    [23:08:24] [DEBUG] Loading assembly WashAtHome.dll ...
    [23:08:24] [INFO] Found 1 script(s) in WashAtHome.dll resolved to API 2.10.12.
    [23:08:24] [DEBUG] Loading assembly WorkingHotdogVendors.dll ...
    [23:08:24] [INFO] Found 1 script(s) in WorkingHotdogVendors.dll resolved to API 2.10.12.
    [23:08:24] [DEBUG] Loading assembly raindrops.dll ...
    [23:08:24] [INFO] Found 3 script(s) in raindrops.dll resolved to API 2.10.12.
    [23:08:24] [DEBUG] Instantiating script EnhancedTaxiMissions ...
    [23:08:24] [INFO] Started script EnhancedTaxiMissions.
    [23:08:24] [DEBUG] Instantiating script AccountInBank.AccountInBank ...
    [23:08:25] [INFO] Started script AccountInBank.AccountInBank.
    [23:08:25] [DEBUG] Instantiating script AccountInBank.AccountInBankAnimation ...
    [23:08:25] [INFO] Started script AccountInBank.AccountInBankAnimation.
    [23:08:25] [DEBUG] Instantiating script BennysOriginalMotorworks.Bennys ...
    [23:08:25] [INFO] Started script BennysOriginalMotorworks.Bennys.
    [23:08:25] [DEBUG] Instantiating script BennysOriginalMotorworks.BennysMenu ...
    [23:08:25] [INFO] Started script BennysOriginalMotorworks.BennysMenu.
    [23:08:25] [DEBUG] Instantiating script TurnThatShitUp.TurnThatShitUp ...
    [23:08:25] [INFO] Started script TurnThatShitUp.TurnThatShitUp.
    [23:08:25] [DEBUG] Instantiating script ClassLibrary9.Class1 ...
    [23:08:25] [INFO] Started script ClassLibrary9.Class1.
    [23:08:25] [DEBUG] Instantiating script ClickDoors.ClickDoors ...
    [23:08:25] [INFO] Started script ClickDoors.ClickDoors.
    [23:08:25] [DEBUG] Instantiating script DaytimeHeadlights ...
    [23:08:25] [INFO] Started script DaytimeHeadlights.
    [23:08:25] [DEBUG] Instantiating script ExpandedRadar.Main ...
    [23:08:25] [INFO] Started script ExpandedRadar.Main.
    [23:08:25] [DEBUG] Instantiating script iFruitAddon2.iFruitAddon2 ...
    [23:08:25] [INFO] Started script iFruitAddon2.iFruitAddon2.
    [23:08:25] [DEBUG] Instantiating script INMNativeUI.BigMessageThread ...
    [23:08:25] [INFO] Started script INMNativeUI.BigMessageThread.
    [23:08:25] [DEBUG] Instantiating script LastLocation.Black ...
    [23:08:25] [INFO] Started script LastLocation.Black.
    [23:08:25] [DEBUG] Instantiating script LastLocation.Main ...
    [23:08:25] [INFO] Started script LastLocation.Main.
    [23:08:25] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
    [23:08:25] [INFO] Started script NativeUI.BigMessageThread.
    [23:08:25] [DEBUG] Instantiating script Persistence.Persistence ...
    [23:08:25] [INFO] Started script Persistence.Persistence.
    [23:08:25] [DEBUG] Instantiating script PullMeOver.PullMeOverMain ...
    [23:08:25] [INFO] Started script PullMeOver.PullMeOverMain.
    [23:08:25] [DEBUG] Instantiating script PullMeOver.SpeedDisplay ...
    [23:08:25] [INFO] Started script PullMeOver.SpeedDisplay.
    [23:08:25] [DEBUG] Instantiating script raindrops.menuHandler ...
    [23:08:25] [INFO] Started script raindrops.menuHandler.
    [23:08:25] [DEBUG] Instantiating script raindrops.s ...
    [23:08:25] [INFO] Started script raindrops.s.
    [23:08:25] [DEBUG] Instantiating script raindrops.v ...
    [23:08:25] [INFO] Started script raindrops.v.
    [23:08:25] [DEBUG] Instantiating script RepairAtHome.RepairAtHome ...
    [23:08:25] [INFO] Started script RepairAtHome.RepairAtHome.
    [23:08:25] [DEBUG] Instantiating script RollableWindow ...
    [23:08:25] [INFO] Started script RollableWindow.
    [23:08:25] [DEBUG] Instantiating script SkinPersistence.SkinPersistence ...
    [23:08:25] [INFO] Started script SkinPersistence.SkinPersistence.
    [23:08:25] [DEBUG] Instantiating script StayAtHotel ...
    [23:08:25] [INFO] Started script StayAtHotel.
    [23:08:25] [DEBUG] Instantiating script StayAtHotelUI ...
    [23:08:25] [INFO] Started script StayAtHotelUI.
    [23:08:25] [DEBUG] Instantiating script ImmersiveVehicleControls.Main ...
    [23:08:25] [INFO] Started script ImmersiveVehicleControls.Main.
    [23:08:25] [DEBUG] Instantiating script VehicleSaveSH3.VehicleSaveSH3 ...
    [23:08:25] [INFO] Started script VehicleSaveSH3.VehicleSaveSH3.
    [23:08:25] [DEBUG] Instantiating script MapFixes.Main ...
    [23:08:25] [INFO] Started script MapFixes.Main.
    [23:08:25] [DEBUG] Instantiating script WashAtHome.WashAtHome ...
    [23:08:25] [INFO] Started script WashAtHome.WashAtHome.
    [23:08:25] [DEBUG] Instantiating script WorkingHotDogVendors.Main ...
    [23:08:25] [INFO] Started script WorkingHotDogVendors.Main.

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  • Default

    @Inco not working with the last update dotnet v3
    It will turn on and off continuously

    Преди 2 дена
  • Default

    @StirlingSLR If you update it please remember to repair dye to the windows. An executive vehicle has to go with black windows, but not so much XD

    Преди 8 дена
  • Default

    @Hunk It's weird, currently windows, turbo, plate and lights are not saved

    And the wheels will be saved but for some reason when loading the game the vehicle will appear with random alternative wheels

    Преди 8 дена
  • Default

    @peng00820 Will I have to replace all the files or with the ytd and yft it´s ok?... for 2.1 version...

    17 февруари 2020
  • Default

    @Hunk Another idea you can add is an option to put a roof on cars that are convertible. Do you think these scripts / mods may be causing some incompativility?

    https://imgur.com/a/Ue1VEIX

    17 февруари 2020