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GTA 5 Shader Unpacker and Repacker 1.1.1

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Ef8398 a3bf842fb5[1]

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This tool is designed to batch unpack shaders in ".fxc" files located in "update/update.rpf/common/shaders".

This tool can help you view the .o shaders details:
https://github.com/tgjones/slimshader

This tool can help you decompile the .o shaders:
https://github.com/etnlGD/HLSLDecompiler

Change Log
1.1.1
  • Fixed decompile argument (woops)
  • Removed old version from converted folder.

1.1
  • Added the ability to repack shaders into the fxc files with the -P argument.
  • Moved the unpack functionality to the -D argument.


Requirements:
.NET 4.5

Usage:
See readme.

Note: the file extension is .o followed by a number, this number represents the offset the shader came from.
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Първо качено на: 16 юни 2020
Последно обновено на: 30 юли 2020
Последно изтеглено: преди 4 часа

All Versions

 1.1.1 (current)

1 018 изтегляния , 6 КБ
30 юли 2020

 1.1

27 изтегляния , 9 КБ
30 юли 2020

 1.0

327 изтегляния , 6 КБ
16 юни 2020

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