[INS2] Springfield Armory M1 Garand 1.0
848
12
848
12
Credits:
New World Interactive - Model and texture assets.
Equinox407 - Compiling/Decompiling, texture/mesh editing, rigging, animating.
DO NOT REPOST ANYWHERE WITHOUT MY PERMISSION
This took a while to make and is probably the mod with the most options I've ever had. I was playing around with the materials in Zmodelr and found a reflective one that allows me to use an environment map as a sort of HDRI. The reflectivity looks really nice but isn't real-time like my other scopes. For whatever reason, the scopes won't use real-time reflections if they're joined to one mesh, but regardless, it looks good.
Replaces the Marksman Rifle.
Features:
Fully animated
Working collision data
2K textures
3 skins are available.
Comes in fourteen versions with different rail and scope options.
It also comes with a standard and extended magazine replacements.
Please note:
There is no clip fed gun in GTA V so the animation looks a bit weird but other than that no other issues. Just minor clipping and hand placement.
All assets were taken directly from Insurgency Sandstorm.
Installation:
Just extract the archive and place the files in
mods/update/x64/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf
New World Interactive - Model and texture assets.
Equinox407 - Compiling/Decompiling, texture/mesh editing, rigging, animating.
DO NOT REPOST ANYWHERE WITHOUT MY PERMISSION
This took a while to make and is probably the mod with the most options I've ever had. I was playing around with the materials in Zmodelr and found a reflective one that allows me to use an environment map as a sort of HDRI. The reflectivity looks really nice but isn't real-time like my other scopes. For whatever reason, the scopes won't use real-time reflections if they're joined to one mesh, but regardless, it looks good.
Replaces the Marksman Rifle.
Features:
Fully animated
Working collision data
2K textures
3 skins are available.
Comes in fourteen versions with different rail and scope options.
It also comes with a standard and extended magazine replacements.
Please note:
There is no clip fed gun in GTA V so the animation looks a bit weird but other than that no other issues. Just minor clipping and hand placement.
All assets were taken directly from Insurgency Sandstorm.
Installation:
Just extract the archive and place the files in
mods/update/x64/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf
Първо качено на: 08 юни 2024
Последно обновено на: 08 юни 2024
Последно изтеглено: Преди 1 минута
6 Коментари
More mods by Equinox407:
Credits:
New World Interactive - Model and texture assets.
Equinox407 - Compiling/Decompiling, texture/mesh editing, rigging, animating.
DO NOT REPOST ANYWHERE WITHOUT MY PERMISSION
This took a while to make and is probably the mod with the most options I've ever had. I was playing around with the materials in Zmodelr and found a reflective one that allows me to use an environment map as a sort of HDRI. The reflectivity looks really nice but isn't real-time like my other scopes. For whatever reason, the scopes won't use real-time reflections if they're joined to one mesh, but regardless, it looks good.
Replaces the Marksman Rifle.
Features:
Fully animated
Working collision data
2K textures
3 skins are available.
Comes in fourteen versions with different rail and scope options.
It also comes with a standard and extended magazine replacements.
Please note:
There is no clip fed gun in GTA V so the animation looks a bit weird but other than that no other issues. Just minor clipping and hand placement.
All assets were taken directly from Insurgency Sandstorm.
Installation:
Just extract the archive and place the files in
mods/update/x64/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf
New World Interactive - Model and texture assets.
Equinox407 - Compiling/Decompiling, texture/mesh editing, rigging, animating.
DO NOT REPOST ANYWHERE WITHOUT MY PERMISSION
This took a while to make and is probably the mod with the most options I've ever had. I was playing around with the materials in Zmodelr and found a reflective one that allows me to use an environment map as a sort of HDRI. The reflectivity looks really nice but isn't real-time like my other scopes. For whatever reason, the scopes won't use real-time reflections if they're joined to one mesh, but regardless, it looks good.
Replaces the Marksman Rifle.
Features:
Fully animated
Working collision data
2K textures
3 skins are available.
Comes in fourteen versions with different rail and scope options.
It also comes with a standard and extended magazine replacements.
Please note:
There is no clip fed gun in GTA V so the animation looks a bit weird but other than that no other issues. Just minor clipping and hand placement.
All assets were taken directly from Insurgency Sandstorm.
Installation:
Just extract the archive and place the files in
mods/update/x64/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf
Първо качено на: 08 юни 2024
Последно обновено на: 08 юни 2024
Последно изтеглено: Преди 1 минута
This file has been approved automatically. If you think this file should not be here for any reason please report it.
Great port! Do you know when you were gonna start on the m14 all ghillied up?
@The NUTTER Maybe the next gun I do.
Massive W
@bewdabob Thank you! I will do more WW2 guns in the future.
Can you do an ACR black version?