Peacemaker Gonzo Tank 2.0
2 824
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2 824
72
To use this mod you should have the madmax dlc addon pack, I am using this pack and have included meta files that need to be used inside that pack.
Kizacudo is going to update the pack with each time a car is updated so below is the link.
https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Peacekeeper Gonzo Tank (gonzo) to spawn
Final Release
Modeled search light
Nerfed the speed 10 percent
Gun animations kick back and ammo belt
added dirt effeft to chrome parts
Dials work
altered the search light settings
Paint 1 for body and paint 2 for interior
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Visit https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo
ADD
all 3 gonzo files into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\x64\levels\gta5\vehicles\wvehicles.rpf\
COPY
handling.meta
+carvarriations.meta
+carcols.meta into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\common\data
COPY
vehicles.meta into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\common\data\levels\gta5
(The carcols and carrvariations is just the config for the searchlight which will be improved on when i have time)
The handling has been nerfed slightly to be closer to the high speed ripsaw tracked vehicle its suposed to be.
One more update to come, I have added a short video because i dont want to type in all the changes made in the update.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Credits
Rear bumper, Nos tanks, hinges and nick nacks >Kuhn Industries https://www.facebook.com/Kuhn-Industries-345392525548878/
Bullet > https://3dwarehouse.sketchup.com/model.html?id=d906c543cd3555f474f3e303c4250f72
Skull emblem > Maxio https://3dwarehouse.sketchup.com/model.html?id=uc882ad37-378f-4279-ac62-45a9b41e5867
Rear Fan (ericmercer) >https://3dwarehouse.sketchup.com/model.html?id=98e8c884caa7445a30612f5c0ef21eb8
Used elements for the cage also
Main Body > Forza 4
Tracks, Mud flaps, Gun and nick nacks > Taken from Gta V
Dlc Addon > Kizacudo
============================================================================================================================================================
esroh and kizacudo
Kizacudo is going to update the pack with each time a car is updated so below is the link.
https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Peacekeeper Gonzo Tank (gonzo) to spawn
Final Release
Modeled search light
Nerfed the speed 10 percent
Gun animations kick back and ammo belt
added dirt effeft to chrome parts
Dials work
altered the search light settings
Paint 1 for body and paint 2 for interior
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Visit https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo
ADD
all 3 gonzo files into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\x64\levels\gta5\vehicles\wvehicles.rpf\
COPY
handling.meta
+carvarriations.meta
+carcols.meta into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\common\data
COPY
vehicles.meta into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\common\data\levels\gta5
(The carcols and carrvariations is just the config for the searchlight which will be improved on when i have time)
The handling has been nerfed slightly to be closer to the high speed ripsaw tracked vehicle its suposed to be.
One more update to come, I have added a short video because i dont want to type in all the changes made in the update.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Credits
Rear bumper, Nos tanks, hinges and nick nacks >Kuhn Industries https://www.facebook.com/Kuhn-Industries-345392525548878/
Bullet > https://3dwarehouse.sketchup.com/model.html?id=d906c543cd3555f474f3e303c4250f72
Skull emblem > Maxio https://3dwarehouse.sketchup.com/model.html?id=uc882ad37-378f-4279-ac62-45a9b41e5867
Rear Fan (ericmercer) >https://3dwarehouse.sketchup.com/model.html?id=98e8c884caa7445a30612f5c0ef21eb8
Used elements for the cage also
Main Body > Forza 4
Tracks, Mud flaps, Gun and nick nacks > Taken from Gta V
Dlc Addon > Kizacudo
============================================================================================================================================================
esroh and kizacudo
Първо качено на: 21 март 2016
Последно обновено на: 27 март 2016
Последно изтеглено: Преди 8 дена
48 Коментари
To use this mod you should have the madmax dlc addon pack, I am using this pack and have included meta files that need to be used inside that pack.
Kizacudo is going to update the pack with each time a car is updated so below is the link.
https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Peacekeeper Gonzo Tank (gonzo) to spawn
Final Release
Modeled search light
Nerfed the speed 10 percent
Gun animations kick back and ammo belt
added dirt effeft to chrome parts
Dials work
altered the search light settings
Paint 1 for body and paint 2 for interior
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Visit https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo
ADD
all 3 gonzo files into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\x64\levels\gta5\vehicles\wvehicles.rpf\
COPY
handling.meta
+carvarriations.meta
+carcols.meta into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\common\data
COPY
vehicles.meta into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\common\data\levels\gta5
(The carcols and carrvariations is just the config for the searchlight which will be improved on when i have time)
The handling has been nerfed slightly to be closer to the high speed ripsaw tracked vehicle its suposed to be.
One more update to come, I have added a short video because i dont want to type in all the changes made in the update.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Credits
Rear bumper, Nos tanks, hinges and nick nacks >Kuhn Industries https://www.facebook.com/Kuhn-Industries-345392525548878/
Bullet > https://3dwarehouse.sketchup.com/model.html?id=d906c543cd3555f474f3e303c4250f72
Skull emblem > Maxio https://3dwarehouse.sketchup.com/model.html?id=uc882ad37-378f-4279-ac62-45a9b41e5867
Rear Fan (ericmercer) >https://3dwarehouse.sketchup.com/model.html?id=98e8c884caa7445a30612f5c0ef21eb8
Used elements for the cage also
Main Body > Forza 4
Tracks, Mud flaps, Gun and nick nacks > Taken from Gta V
Dlc Addon > Kizacudo
============================================================================================================================================================
esroh and kizacudo
Kizacudo is going to update the pack with each time a car is updated so below is the link.
https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Peacekeeper Gonzo Tank (gonzo) to spawn
Final Release
Modeled search light
Nerfed the speed 10 percent
Gun animations kick back and ammo belt
added dirt effeft to chrome parts
Dials work
altered the search light settings
Paint 1 for body and paint 2 for interior
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Visit https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo
ADD
all 3 gonzo files into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\x64\levels\gta5\vehicles\wvehicles.rpf\
COPY
handling.meta
+carvarriations.meta
+carcols.meta into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\common\data
COPY
vehicles.meta into Grand Theft Auto V\update\x64\dlcpacks\wpack\dlc.rpf\common\data\levels\gta5
(The carcols and carrvariations is just the config for the searchlight which will be improved on when i have time)
The handling has been nerfed slightly to be closer to the high speed ripsaw tracked vehicle its suposed to be.
One more update to come, I have added a short video because i dont want to type in all the changes made in the update.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Credits
Rear bumper, Nos tanks, hinges and nick nacks >Kuhn Industries https://www.facebook.com/Kuhn-Industries-345392525548878/
Bullet > https://3dwarehouse.sketchup.com/model.html?id=d906c543cd3555f474f3e303c4250f72
Skull emblem > Maxio https://3dwarehouse.sketchup.com/model.html?id=uc882ad37-378f-4279-ac62-45a9b41e5867
Rear Fan (ericmercer) >https://3dwarehouse.sketchup.com/model.html?id=98e8c884caa7445a30612f5c0ef21eb8
Used elements for the cage also
Main Body > Forza 4
Tracks, Mud flaps, Gun and nick nacks > Taken from Gta V
Dlc Addon > Kizacudo
============================================================================================================================================================
esroh and kizacudo
Първо качено на: 21 март 2016
Последно обновено на: 27 март 2016
Последно изтеглено: Преди 8 дена
https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo
Above is the link to the Updated Madmax Dlc, All cars Pre installed By Kizacudo
@kizacudo so copy the entire game and not just the update? well then ive never done that before, it just been the mods folder
@Devil_Dog_ I might be a little crazy because I have 6 game versions with mods too. 12 different cars, textures, enb-reshade etc. game versions. In every of them I have 4-6 different update versions.
@kizacudo how da fuck do you have any hard drive space at all? lol
@Devil_Dog_ I bought 4TB SSHD just for this game.
@kizacudo that must have been some solid state price too, lol, i have only two versions, one for modding one for online, SC is shared, so i always wait until i want to make update for modded game.
@tall70 I don't really need all that versions, but when I create new one, it's hard to delete it. But I tried all mods that exist for GTA V on those versions. I bought HD on sale, for little more then 150 euro's.
@tall70 Go to pinned comment on my page for new car pack links.
https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo
@kizacudo Hey mate I have an update almost ready any requests to be added in or you want to try it first I,m just doing a check now
@esrohraw I am ok with your testing. Send me link in mail. I will first add it, test it and then publish in the afternoon when Rappo wake up.
@kizacudo Hey Just sent it through buddy, you will like the mechanics of thiss one though i can still improve more so theres going to be one more update.
If anybody on here is able to make high quality textures give me a buzz and we will make a template with the bodyshell and rusty parts then we can set them to liverys
cool cool cool cool cool cool cool cool cool
amry
Hello, please explain or make a video "how to install this mod," read - read, and did not ponel (Google translation)
@Dima228336 https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo Download from this link it is a dlc pack mod. You copy the wpack folder to yor update directory and use open iv to replae your dlc list.xml in your update rpf and thats it
@esrohraw not all exactly ponel, pozhalusta write detailed instructions, because
https://www.gta5-mods.com/vehicles/wpack-addon-mad-max-by-esrohraw-and-kizacudo
There are 2 folders that to do with them, I do not know
I understood everything , Sorry for the " panic "
@kizacudo I found a new and better method of loading mods. With openIV, you can easily create mods in the mod folder, but I like using ModManager to load all of my script files. So, I came up with an idea to load all of my favorite script mods along with my OpenIV rpf's. You see, with mod manager loading and cleaning up your GTA5 folder, it deletes your mod folder used for openIV after it unloads all of its folders and cleans up for online play. The mod manager isn't capable of properly unloading modding rpf's, so I came up with the solution of combing the two. OpenIV uses OpenIV.asi to load the rpf's in the mod folder. You can take the files that openIV creates and put them in a folder outside of the directory with your other mod manager folders and they will be loaded when you start the game with the manager. The catch is, the rpf's cannot be altered by OpenIV unless the gta5.exe is in the same directory as the mod folder. So just copy the exe to the mod directory while you mod your rpf, and make sure it is only in the game root when you launch. If the gta exe is loaded by the manager, it will be unloaded when you leave the manager or load online through the manager which cleans your gta directory.
@kizacudo with my method, I can load all of my mods with one click. which includes Rage mods, ASI, LUA, .NET, LSPD:FR. (I have been testing compatibility for the last 3 weeks if anyone has any questions about which mods will work together.) I strive for simplicity and improved realism.
Some of the mods I am running together are, LSPD:FR with many LSPD mods, passive radar, safer chases, radio mod, custom backup, traffic policer, endless callouts, etc. I also use a little rage such as, press a button for cruise, hold x as modifier vehicle function control, police spotlight. My script and lua mods are primarily for realism jobs, such as taxi, valet, ambulance. Added the jobs mod too. I wish I could include all of the modders the made these mods. I also added wheel turn back fix, LefixSpeedo, Simple Fuel, Better Cops w warrant system, brake light fix, burnout wheelie for upgraded muscle cars, fishing, car dealership, grab ledge (GTA4 style jump and grab system), sitting mod, stay at hotel, working jb700, The best drift mod out (Inverted RPM), working hot dog venders, and a little more.
Major conflicts I face that cause me headache or mod removal from my pack are-
Open Interiors, doesn't work nicely with safe-house mods. So, I stopped using safe-house mod and open interior and any mods that require them.
Turn wheel mod, gets errors on certain modded vehicles for apparent reasons. (Keeping until I find a traced crash)
Can't get jobs hud to open and close on key press, (either stays open or doesn't open)
S_LabX can't be re-configed, number keys spawn sex. (sexual relations interaction menu works)
Much more I don't have time to list. I just keep removing anything that causes crashes and doesn't work well with other mods.
My main problem and task that I need to complete is to gain permission from every mod creator I am using material from to release a package that has all of the great mods setup that have been taking me weeks to get to work together and reconfigure. Looking for people to assist in the task. Maybe I can make a page in which modders sign up and list the mods they've public released so that I know I can be free to use it in the mod pack. Otherwise, I will need to contact hundreds of people to share the awesomeness so that others can play all of the mods together. I know most people dont have the time to check them all and re-config them all so that they work together. I will eventually implement the many mod menu's into "The Menu" which will open all of the other menus that are currently assigned to various keys.
Hey, when I tried to put the files in the folders on openIV, i have no wpack inside of the dlcpacks. Help!
@esrohaw The mad max game has a chrysler valiant charger model