ODM - Overhaul Deformation Mod 1.5
1 483
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1 483
34
OKAY.
HERE WE ARE.
I believe that this is the final Deformation Mod for GTA V.
As you all know it is impossible that run into a wall at 200 mph doesn't cause damage.
Then.
After have categorized all vehicles in the game I established some values.
I have time to complete the Mod in a day.
But I do not give a fuck.
So I will release updates, perhaps even one per day.
In the RAR package you will find the list of affected vehicles.
I hope you will like it. And if it were not, fuck it.
Good Download!
___________________________________________
27 October 2016
Today will release a new update
In the next, it will be included DLC vehicles and in case you want, a custom ENB + Reshade set by me.
___________________________________________
27 October 2016
- Upgraded to 1.5 (Common.rpf Handling is complete)
25 October 2016
- Upgraded to 1.1 (Almost half done)
22 october 2016
- Released V 1.0 (First changes)
___________________________________________
HERE WE ARE.
I believe that this is the final Deformation Mod for GTA V.
As you all know it is impossible that run into a wall at 200 mph doesn't cause damage.
Then.
After have categorized all vehicles in the game I established some values.
I have time to complete the Mod in a day.
But I do not give a fuck.
So I will release updates, perhaps even one per day.
In the RAR package you will find the list of affected vehicles.
I hope you will like it. And if it were not, fuck it.
Good Download!
___________________________________________
27 October 2016
Today will release a new update
In the next, it will be included DLC vehicles and in case you want, a custom ENB + Reshade set by me.
___________________________________________
27 October 2016
- Upgraded to 1.5 (Common.rpf Handling is complete)
25 October 2016
- Upgraded to 1.1 (Almost half done)
22 october 2016
- Released V 1.0 (First changes)
___________________________________________
Първо качено на: 22 октомври 2016
Последно обновено на: 27 октомври 2016
Последно изтеглено: Преди 8 дена
14 Коментари
OKAY.
HERE WE ARE.
I believe that this is the final Deformation Mod for GTA V.
As you all know it is impossible that run into a wall at 200 mph doesn't cause damage.
Then.
After have categorized all vehicles in the game I established some values.
I have time to complete the Mod in a day.
But I do not give a fuck.
So I will release updates, perhaps even one per day.
In the RAR package you will find the list of affected vehicles.
I hope you will like it. And if it were not, fuck it.
Good Download!
___________________________________________
27 October 2016
Today will release a new update
In the next, it will be included DLC vehicles and in case you want, a custom ENB + Reshade set by me.
___________________________________________
27 October 2016
- Upgraded to 1.5 (Common.rpf Handling is complete)
25 October 2016
- Upgraded to 1.1 (Almost half done)
22 october 2016
- Released V 1.0 (First changes)
___________________________________________
HERE WE ARE.
I believe that this is the final Deformation Mod for GTA V.
As you all know it is impossible that run into a wall at 200 mph doesn't cause damage.
Then.
After have categorized all vehicles in the game I established some values.
I have time to complete the Mod in a day.
But I do not give a fuck.
So I will release updates, perhaps even one per day.
In the RAR package you will find the list of affected vehicles.
I hope you will like it. And if it were not, fuck it.
Good Download!
___________________________________________
27 October 2016
Today will release a new update
In the next, it will be included DLC vehicles and in case you want, a custom ENB + Reshade set by me.
___________________________________________
27 October 2016
- Upgraded to 1.5 (Common.rpf Handling is complete)
25 October 2016
- Upgraded to 1.1 (Almost half done)
22 october 2016
- Released V 1.0 (First changes)
___________________________________________
Първо качено на: 22 октомври 2016
Последно обновено на: 27 октомври 2016
Последно изтеглено: Преди 8 дена
Do the roof and doors get damaged? Because if not, than add that.
@Think_Tank ENB already does that, and has for a very long time. See here: https://www.youtube.com/watch?v=iKMdn6dFA50
@Think_Tank ENB man @bostick93 what files does this change
The damaged Elegy looks very real!
@Think_Tank As said @Blackout , just using the ENB limits of damage to the roof and the doors are ignored.
There aren't still other ways.
@LanGonCer9807 Thanks :)
@BOSTICK93 Actually, I think Mkeezay30 found a way, but i'm not sure. He found a LOT hidden in the game files, he doesn't even need enb to make it look realistic, just custom textures. I'm waiting for GTA Realism to be updated to version 1 to see the results.
@BOSTICK93 Hello, and can be done so that the machine did not explode?
@AmlleR Yes, i could do it.
It is difficult that a machine explode in real life unless they lose a lot of fuel.
As soon as I finish this, I can create an alternative version...
@BOSTICK93 it would be cool, I'll wait =)
Sorry I'm confused does this handling just cover the cars found in the original handling.meta in commonrpf or does it also include cars in dlcpacks (update > x64 > dlcpacks)
@waynechriss It includes only vehicles in commonrpf, in the next days i will update the mod.
I had problems with the PC and I could not do anything..
Good work mate!
Ingot 1, Elegy 0 :^)