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Also forgot to mention the speedo is extremely off (as in, going 220 km/h is 180 or so on the speedo), I literally copied my settings for that W124 300D mod and they work perfectly:
SpeedScale = 1.3
SpeedOffset = 0.25
RPMScale = 1.0
RPMOffset = 0.0
oh I got bored again: https://anonfiles.com/d7VfKf29u9/850T5_zip
Addon name changed to 850T5 for consistency, ingame name changed to "Volvo 850 Turbo", better handling with lower suspension, somewhat realistic top speed of ~230 km/h and significantly toned down wheelspin and engine sound has been changed to the one from the Alpha.
Only things remaining that only JdmImport can do is fixing the hands on the steering wheel and the window tint tinting everything. Can we also get paintable rims please :O?
It also suffers from the wobbly wheel issue like the Ingot has.
Fixed version thanks to @mortid: https://anonfiles.com/b3C6K928u8/dlc_rpf
Handling definitely needs work as it's almost identical to the Ingot.
This model screams GTA IV era though, it's definitely not as detailed as the 850 T5-R mod from @ToneBeeDTD
Oh, and I can't spawn it for some reason, the DLC seems to be broken.
YES, A 850 WITH T5 RIMS!
@ikt Oh, yeah, I made Rstein comically unrealistic with regards to handling.
Then again, it IS supposed to be KITT in the form of a station wagon which is also extremely unrealistic :^)
@ikt I guess your script doesn't like cars going above 300 km/h. Do you think I can break the script if I do something retarded like going Mach 1?
Some experimenting later: https://www.youtube.com/watch?v=cnkaLVOCSuw
What's the best way if I want to set toptimes from one point on East Joshua Rd and back to it? I want to see which of the three vehicles I have (Rstein, TT5/RStein and KITT) is the fastest.
Do I just place a start line at the guardrail at EJR, drive the route I have in mind and then place a finish line at the same spot where I started?