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@-CREATIONS- yeah, its easier/harder depending on the mesh too. I work with a lot of 2D planes on cylinders for dreads, and the 2D planes can be a pain to shrink down properly.
@Munikuyo hat compatibility has been possible for ages. and has been a very easy thing. it was just 1 extra step added onto the process everyone was doing already. but it can be tedious with having 1 small part clip through and having to go thru the entire export process again. some hair i did a lil over a year ago had perfect hat compatibility, but that also comes with its own cons