@21821 towards the far right of the file are flags called shoot thru, shoot thru fx and a few others. Shoot thru however does apply penetration without regard to gun caliber. I’m experimenting with density but it looks only affects materials so much.
@Scelerosus That relies more on weapon edits which I'm not looking to do. Materials modify the way bullets penetrate an object but it applies uniformly across the materials
The logo is correct. I want to use the Actual Blaine County logo and not a logo that attempts to mimic Ventura County. This is meant to be lore based so I’m wanting to keep as many lore items as possible. Thanks for the feedback @ShaoyeBen
@Slick_Nick I understand what you’re saying. The goal is to have mud be slippery but not overly slippery to where it simulates being on ice. I’m looking for semi-realism in that I want driving off road to not be as easy and “Arcadey” as it currently is. Right now I have a few values were I want them, for example sinking into the mud at the marshes and with deep mud , but I’m still working on the slippery balance. Thanks for the feedback
based
Finally someone who swapped the brake and taillights. Thank you!
Hey, thanks for bringing these niche vehicles to GTA V!
@x3rox Sounds like a problem on your end. I have no issues
@21821 towards the far right of the file are flags called shoot thru, shoot thru fx and a few others. Shoot thru however does apply penetration without regard to gun caliber. I’m experimenting with density but it looks only affects materials so much.
@Scelerosus That relies more on weapon edits which I'm not looking to do. Materials modify the way bullets penetrate an object but it applies uniformly across the materials
The logo is correct. I want to use the Actual Blaine County logo and not a logo that attempts to mimic Ventura County. This is meant to be lore based so I’m wanting to keep as many lore items as possible. Thanks for the feedback @ShaoyeBen
@Slick_Nick I understand what you’re saying. The goal is to have mud be slippery but not overly slippery to where it simulates being on ice. I’m looking for semi-realism in that I want driving off road to not be as easy and “Arcadey” as it currently is. Right now I have a few values were I want them, for example sinking into the mud at the marshes and with deep mud , but I’m still working on the slippery balance. Thanks for the feedback
@Anthronia That's why its still a WIP
@PeroxideMP5 I know. I wanted to keep the Blaine County logo since it is Blaine County Sheriffs Office