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sometimes it works, most time it doesn't I don't know why or what triggers it. In the city it doesn't seem to do anything.
Awesome mod. How Might one go about modifying the texture on the center caps for some of these? Speciffically wheel_spt_e40.ydr
OMG finally someone talented actually did this. Been wanting this baby in gta5 for years :D:D:D thank you for your effort, sir!
Hi. In previous versions of the mod we could also ajust the width of the skid marks on the asphalt. That no longer seems to work?
@ai64829510 You're right, the brake lights do work, they're just not that visible during the day. My mistake. As for the window tints, I tweaked that via the texture on my end. So everything's all peachy. Would you be willing to add a paintable roof kit-part to the car? That's the only thing I feel is missing to make this perfect. I'm not a big fan of carbon trims
So I've been playing with this car quite a bit since I downloaded the mod and I noticed a couple of things. The brake lights do not work when you hit the brakes, and the inside of the windows are fully transparent even with pure black tint. Minor things basically but would be great it these could be fixed or tweaked a little. I was also wondering, do you think you could allow for a bit of windshield tint and also add a paintable roof for the car? Other than that it's great!
OMG I love you for this mod! She's absolutely perfect! Thank you for including the stock version too!!!!!! Gorgeous car!
Absolutely love your mod. This has made my gta experience a million times more enjoyable. Thank you for making this. Is there any way to somehow be able to modify stock wheels as well? I use some of the DLC muscle cars and they come woth awesome stocks and I'd love to be able to modify their width.
CELEBRATION TIME!!!!!
@13stewartcHere it is. This is a bug present in the vanilla model. I tried to fix these myself and actually managed to improve the model itself in terms of smoothing groups and surfaces but for some reason I cannot export it properly. The roof past has a line of vertices that need to be slightly raised. If you activate the wireframe mode you'll see it. And the trunk triangle if I remember correctly has some vertices there that are not welded properly/ or it has a flipped normal. Also easily fixable. Sadly I have no idea how to make cars for gta. the only tutorial I found is in french. For all my modeling experience I can't figure it out :)) if you could fix these two minor issues you'd be giving rockstar the middle finger for doing sloppy work not to mention you'd make me very happy, as I love the schwartzer and your mod just made it so much cooler :)
https://drive.google.com/open?id=1Pb7-VqebfXxvN-sBsf1cJlDXQZILw8e6
https://drive.google.com/open?id=1EbkncY3X1ropSU0rz92CvMTUXLfsGFYf