@iiTzKraze Changes from 7.3
-the saved vehicle function will save the last spawned vehicle, if you are not in a Vehicle. This is usefull for trailers, because when saved, all vehicle related functions should work without having to be in it.
-compatibility for latest patch, added 16 vehicles and a few objects. That was all that was added by R, no other new content is available.
-added 40 additional added weapons slots.
@LPinkFloyd if you would have searched thru the menu you woul have seendisable keys in the option tab of the menu dont give a shitty rate because you dont know how to use the menu idiot
@sjaak327 could you add a way to change wheels on all vehicles and a way to remove fenders bumpers and wheels from cars
also really happy to see all these updates
cool mod but is there a way to make it compatible with this mod https://www.gta5-mods.com/maps/blaine-county-traffic-lights-signs-2-0#comments_tab
when using both some traffic lights stop working and ai path is changed
is there a way to add the manchez handling to it
@iiTzKraze Changes from 7.3
-the saved vehicle function will save the last spawned vehicle, if you are not in a Vehicle. This is usefull for trailers, because when saved, all vehicle related functions should work without having to be in it.
-compatibility for latest patch, added 16 vehicles and a few objects. That was all that was added by R, no other new content is available.
-added 40 additional added weapons slots.
http://www.dev-c.com/gtav/scripthookv/ its out
@LangerMediaGroup yes.
you guys need to be patient the update is gonna be out when its ready
@gentlejoey123458 yes
@LPinkFloyd if you would have searched thru the menu you woul have seendisable keys in the option tab of the menu dont give a shitty rate because you dont know how to use the menu idiot
@womb_raider look at the pinned message
@sjaak327 could you add a way to change wheels on all vehicles and a way to remove fenders bumpers and wheels from cars
also really happy to see all these updates