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  • Starlet

    @Alex106 Was it due to latest update ?

    :)

    08 октомври 2024
  • Starlet

    @Alex106 OKay, log's clean now...

    ... so you removed the .cs file and instead it's a .dll now, nothing else changed, right ?

  • Starlet

    Wwell, same log after addedmissing prereq (interiorsV) that has an unanswered question about :
    User20192910291
    ... is the scenario groups option just like this mod / https://www.gta5-mods.com/scripts/scenario-groups ?
    https://fr.gta5-mods.com/scripts/interiorsv-scripthookv#comments_tab

  • Starlet

    TRANSLATED FOR EASE:

    [12:03:54] [ERROR] Failed to compile MapUpdates.cs using API version 3.6.0 with 20 error(s):
    at line 106: 'GTA.Game.GenerateHash(string)' is obsolete : 'Use StringHash.AtStringHash(string, uint), StringHash.AtStringHashUtf8(string, uint), AtHashValue.FromString(string, uint), or StringHash.AtStringHashUtf8(string, uint) instead.'
    at line 156: 'GTA.Game' does not contain a definition for 'FadeScreenOut'
    at line 160: 'GTA.Vehicle' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Vehicle' was not found (Is a using directive or assembly reference missing ?)
    at line 164: 'GTA.Vehicle' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Vehicle' was not found (Is a using directive or assembly reference missing ?)
    at line 168: 'GTA.Ped' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Ped' was not found (Is a using directive or assembly reference missing ?)
    at line 171: 'GTA.Ped' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Ped' was not found (Is a using directive or assembly reference missing ?)
    at line 176: 'GTA.Game' does not contain a definition for 'FadeScreenIn'
    at line 181: 'GTA.Game' does not contain a definition for 'FadeScreenOut'
    at line 183: 'GTA.Ped' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Ped' was not found (Is a using directive or assembly reference missing ?)
    at line 188: 'GTA.Ped' does not contain a definition for 'FreezePosition' and no extension method 'FreezePosition' accepting a first argument of type 'GTA.Ped' was not found (Is a using directive or assembly reference missing ?)
    at line 190: 'GTA.Game' does not contain a definition for 'FadeScreenIn'
    at line 308: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 323: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 350: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 363: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 379: 'GTA.Game.GenerateHash(string)' is obsolete : 'Use StringHash.AtStringHash(string, uint), StringHash.AtStringHashUtf8(string, uint), AtHashValue.FromString(string, uint), or StringHash.AtStringHashUtf8(string, uint) instead.'
    at line 379: 'GTA.Game.GenerateHash(string)' is obsolete : 'Use StringHash.AtStringHash(string, uint), StringHash.AtStringHashUtf8(string, uint), AtHashValue.FromString(string, uint), or StringHash.AtStringHashUtf8(string, uint) instead.'
    at line 402: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 420: No overhead for the method 'IsControlJustPressed' takes no arguments 2
    at line 501: 'GTA.Blip' does not contain a definition for 'Remove' and no extension method 'Remove' accepting a first argument of type 'GTA.Blip' was not found (Is a using directive or assembly reference missing ?)

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  • Starlet

    ScriptHookVDotNet GIT build says (sorry log outputs FRench's) :
    [12:03:54] [ERROR] Failed to compile MapUpdates.cs using API version 3.6.0 with 20 error(s):
    at line 106: 'GTA.Game.GenerateHash(string)' est obsolète : 'Use StringHash.AtStringHash(string, uint), StringHash.AtStringHashUtf8(string, uint), AtHashValue.FromString(string, uint), or StringHash.AtStringHashUtf8(string, uint) instead.'
    at line 156: 'GTA.Game' ne contient pas de définition pour 'FadeScreenOut'
    at line 160: 'GTA.Vehicle' ne contient pas une définition pour 'FreezePosition' et aucune méthode d'extension 'FreezePosition' acceptant un premier argument de type 'GTA.Vehicle' n'a été trouvée (une directive using ou une référence d'assembly est-elle manquante ?)
    at line 164: 'GTA.Vehicle' ne contient pas une définition pour 'FreezePosition' et aucune méthode d'extension 'FreezePosition' acceptant un premier argument de type 'GTA.Vehicle' n'a été trouvée (une directive using ou une référence d'assembly est-elle manquante ?)
    at line 168: 'GTA.Ped' ne contient pas une définition pour 'FreezePosition' et aucune méthode d'extension 'FreezePosition' acceptant un premier argument de type 'GTA.Ped' n'a été trouvée (une directive using ou une référence d'assembly est-elle manquante ?)
    at line 171: 'GTA.Ped' ne contient pas une définition pour 'FreezePosition' et aucune méthode d'extension 'FreezePosition' acceptant un premier argument de type 'GTA.Ped' n'a été trouvée (une directive using ou une référence d'assembly est-elle manquante ?)
    at line 176: 'GTA.Game' ne contient pas de définition pour 'FadeScreenIn'
    at line 181: 'GTA.Game' ne contient pas de définition pour 'FadeScreenOut'
    at line 183: 'GTA.Ped' ne contient pas une définition pour 'FreezePosition' et aucune méthode d'extension 'FreezePosition' acceptant un premier argument de type 'GTA.Ped' n'a été trouvée (une directive using ou une référence d'assembly est-elle manquante ?)
    at line 188: 'GTA.Ped' ne contient pas une définition pour 'FreezePosition' et aucune méthode d'extension 'FreezePosition' acceptant un premier argument de type 'GTA.Ped' n'a été trouvée (une directive using ou une référence d'assembly est-elle manquante ?)
    at line 190: 'GTA.Game' ne contient pas de définition pour 'FadeScreenIn'
    at line 308: Aucune surcharge pour la méthode 'IsControlJustPressed' ne prend d'arguments 2
    at line 323: Aucune surcharge pour la méthode 'IsControlJustPressed' ne prend d'arguments 2
    at line 350: Aucune surcharge pour la méthode 'IsControlJustPressed' ne prend d'arguments 2
    at line 363: Aucune surcharge pour la méthode 'IsControlJustPressed' ne prend d'arguments 2
    at line 379: 'GTA.Game.GenerateHash(string)' est obsolète : 'Use StringHash.AtStringHash(string, uint), StringHash.AtStringHashUtf8(string, uint), AtHashValue.FromString(string, uint), or StringHash.AtStringHashUtf8(string, uint) instead.'
    at line 379: 'GTA.Game.GenerateHash(string)' est obsolète : 'Use StringHash.AtStringHash(string, uint), StringHash.AtStringHashUtf8(string, uint), AtHashValue.FromString(string, uint), or StringHash.AtStringHashUtf8(string, uint) instead.'
    at line 402: Aucune surcharge pour la méthode 'IsControlJustPressed' ne prend d'arguments 2
    at line 420: Aucune surcharge pour la méthode 'IsControlJustPressed' ne prend d'arguments 2
    at line 501: 'GTA.Blip' ne contient pas une définition pour 'Remove' et aucune méthode d'extension 'Remove' acceptant un premier argument de type 'GTA.Blip' n'a été trouvée (une directive using ou une référence d'assembly est-elle manquante ?)

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  • Starlet

    Is it scenario files that break main missions? The car seller selling car when he gives the second mission, when finished talking to me mission fails telling i disturbed the sell, i so well looked at what could fail somehow and seen car moved (like by magic) a verry tiny bit and that's what appeared to annoy the buyer !! I had to skip (next step is in front Mick home to stole his car).

  • Starlet

    Can we disable hotkey , Like set 0 !

  • Starlet

    Map Fixes OKay, but what about his Map Updates MOD ?
    https://www.gta5-mods.com/maps/map-updates
    It's been merge with Interiors Additions

  • Starlet

    Perfect, i'll look at yur other mods..

    ... and ask advices on known goods mod like this one (pluginbc i'm done moding data files) :p

  • Starlet

    Is there case scenario i should use this well known one or LumitelessVehiclesc (aka v32.5) ??
    https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
    It's my mods btw (case):
    PCGWiki=
    Fixes & Improvements
    Map Fixes
    Map Updates
    QOL Vehicle Pack
    ScenarioGroups
    +
    Forests of San Andreas
    Remastered Ultimate (perhaps)
    +
    The requirements
    +
    no blur ca dof glow tracers
    &
    few scripts