ScriptHookV SDK for Pascal 1.2.2

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This SDK allows you to write ScriptHookV ASI plugins for GTA V using Free Pascal.
The whole Native Database has been converted from C to Pascal - every requirement to compile a working ASI, is included in the package.

Do not start a new Lazarus project! Just open the LPI file with Lazarus 64-bit.

All of my ASI script mods use this SDK, they work without problems.

If you find ANY BUGS, non-working functions, please comment!

Anyway - the main idea behind Pascal GTA scripting is not just the syntax, but I failed to set the C compiler and linker properly, so it could not link to ScriptHookV DLL. Pascal can generate the import library from source code - no need to set the compiler.

Change Log:

v1: First public version

Natives are converted from an OLD version of NativeDB

v1.1: Lots of previously unnamed Natives finally got normal names. Also, some of the original names have changed. Cfloat-to-Uint64 reinterpret casts are now changed to be in-place (no function call overhead).

Natives are converted from nbase
source code: https://cdn.rage.mp/public/natives/ndata.js

v1.1 w/doc: added the worldGetAll functions. Short FAQ and doc included!

v1.1.1: updated eGameVersion enumeration

v1.2: MAJOR BUGFIX: natives which return floats, will work now as expected!

1.2.1: updated eGameVersion enumeration

1.2.2: fixed createTexture function definition
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Първо качено на: 17 ноември 2019
Последно обновено на: 19 юли 2020
Последно изтеглено: преди 3 часа

All Versions

 1.2.2 (current)

6 100 изтегляния , 700 КБ
19 юли 2020


3 444 изтегляния , 700 КБ
19 май 2020


3 181 изтегляния , 700 КБ
02 април 2020


6 206 изтегляния , 700 КБ
31 декември 2019

 v1.1 w/doc

710 изтегляния , 700 КБ
20 декември 2019


1 630 изтегляния , 200 КБ
27 ноември 2019


825 изтегляния , 200 КБ
17 ноември 2019

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