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New vehshare v2.1

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95d77c vehicle generic int objects
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This file replaces original vehshare.ytd
New in v2.1 : one more brand - "to protect and to serve" decal fixed

IF YOU HAVE A MOD FOLDER WITH A COPY OF UPDATE.RPF, YOU DON'T NEED CONTENT.XML FILE & YOU CAN COPY VEHSHARE.YTD IN YOUR MOD FOLDER

FIRST : Open OpenIV in edit mode
Go to update -> update.rpf -> x64 -> patch
In "patch" folder, create "levels" folder
In "levels" folder, create "gta5" folder
In "gat5" folder, create vehicles.rpf
(You can do that with right click mouse)

In your new vehicles.rpf, past my vehshare.ytd

SECOND :
Click on update.rpf and replace content.xml with mine

I'm sorry, it seems annoying to do all these steps, but if you go directly in your x64e folder, the game will update files with original one...
It's easy and fast.

CREDITS :
vehshare.ytd by Ob1.one (California plates, objects, police paintjob)
On the screenshots, you can see stuf from my GTA IV file :
HD metallic car paint by iCELaGlacE
New vehicle glass texture HD by Mr.Bolleck
HD dirt texture v1.0 by AIGE
High-res dirt Texture (2k) by Gethema
HQ texture for wheels by [Itasha]GanjaHouse Raggazam

Not included in my file because I'm not the author ;-)

BACKUP YOUR ORIGINAL FILES FIRST !!!
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Първо качено на: 20 май 2015
Последно обновено на: 21 май 2015
Последно изтеглено: Преди 2 дена

All Versions

 v2.1 (current)

7 147 изтегляния , 3 МБ
20 май 2015

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