39 754
318
39 754
318
Please be sure to download the correct file:
If you want to use it in Singleplayer/Story mode please download version *-SP.
If you want to use this map on a FiveM server (but you don't host it, so only for yourself) then download *-FiveM-Client.
=================================
What is this mod about?
=================================
This mod provides dedicated models and maps so that vegetation (of the original game) is visible in reflections. Because these models are low-poly using this mod has almost no impact on performance.
This is similar to what I did in v5.0 of Forests of San Andreas and GTA V Remastered.
=================================
Prerequisites & recommendations
=================================
This mod without other mods applied works with the original gameconfig.xml and without any heap adjustment.
However, if you are using multiple mods it might be the case that at some point you need to adapt the gameconfig.xml and/or the heap (that is a general statement and is not specific to this mod).
If you are unsure just give it a try without changing the gameconfig.xml and the heap. In case you then experience crashes please install these add-ons as well:
===============================
Screenshots
===============================
In order to demonstrate not only reflections in cars but also on streets these screenshots were made after rainy weather.
However, this mod does not change the weather nor does it add more puddles or make the street wet.
=================================
Credits
=================================
Despite my own tools/scripts the following tools were involved:
===============================
Changelog
===============================
===============================
Version 2.1
===============================
===============================
Version 2.0
===============================
===============================
Version 1.0
===============================
If you want to use it in Singleplayer/Story mode please download version *-SP.
If you want to use this map on a FiveM server (but you don't host it, so only for yourself) then download *-FiveM-Client.
=================================
What is this mod about?
=================================
This mod provides dedicated models and maps so that vegetation (of the original game) is visible in reflections. Because these models are low-poly using this mod has almost no impact on performance.
This is similar to what I did in v5.0 of Forests of San Andreas and GTA V Remastered.
=================================
Prerequisites & recommendations
=================================
This mod without other mods applied works with the original gameconfig.xml and without any heap adjustment.
However, if you are using multiple mods it might be the case that at some point you need to adapt the gameconfig.xml and/or the heap (that is a general statement and is not specific to this mod).
If you are unsure just give it a try without changing the gameconfig.xml and the heap. In case you then experience crashes please install these add-ons as well:
===============================
Screenshots
===============================
In order to demonstrate not only reflections in cars but also on streets these screenshots were made after rainy weather.
However, this mod does not change the weather nor does it add more puddles or make the street wet.
=================================
Credits
=================================
Despite my own tools/scripts the following tools were involved:
- OpenIV: importing files from openformats to binary code
- CodeWalker: exporting and importing shader
- HLSLDecompiler: decompiling shader (from DXBC byte code to HLSL source code)
- FXC: compiling shader (from HLSL source code to DXBC byte code)
===============================
Changelog
===============================
===============================
Version 2.1
===============================
- Added reflection of cacti and joshua trees.
===============================
Version 2.0
===============================
- Added reflection models for Cayo Perico map.
- Improved reflection models by adding another horizontal plane to larger vegetation.
===============================
Version 1.0
===============================
- Adapted shader for proper rendering of dedicated reflection models.
- Added dedicated models used for reflections in cars, puddles and on wet streets.
Първо качено на: 24 декември 2023
Последно обновено на: 14 октомври 2024
Последно изтеглено: Преди 10 минути
All Versions
61 Коментари
More mods by Larcius:
Please be sure to download the correct file:
If you want to use it in Singleplayer/Story mode please download version *-SP.
If you want to use this map on a FiveM server (but you don't host it, so only for yourself) then download *-FiveM-Client.
=================================
What is this mod about?
=================================
This mod provides dedicated models and maps so that vegetation (of the original game) is visible in reflections. Because these models are low-poly using this mod has almost no impact on performance.
This is similar to what I did in v5.0 of Forests of San Andreas and GTA V Remastered.
=================================
Prerequisites & recommendations
=================================
This mod without other mods applied works with the original gameconfig.xml and without any heap adjustment.
However, if you are using multiple mods it might be the case that at some point you need to adapt the gameconfig.xml and/or the heap (that is a general statement and is not specific to this mod).
If you are unsure just give it a try without changing the gameconfig.xml and the heap. In case you then experience crashes please install these add-ons as well:
===============================
Screenshots
===============================
In order to demonstrate not only reflections in cars but also on streets these screenshots were made after rainy weather.
However, this mod does not change the weather nor does it add more puddles or make the street wet.
=================================
Credits
=================================
Despite my own tools/scripts the following tools were involved:
===============================
Changelog
===============================
===============================
Version 2.1
===============================
===============================
Version 2.0
===============================
===============================
Version 1.0
===============================
If you want to use it in Singleplayer/Story mode please download version *-SP.
If you want to use this map on a FiveM server (but you don't host it, so only for yourself) then download *-FiveM-Client.
=================================
What is this mod about?
=================================
This mod provides dedicated models and maps so that vegetation (of the original game) is visible in reflections. Because these models are low-poly using this mod has almost no impact on performance.
This is similar to what I did in v5.0 of Forests of San Andreas and GTA V Remastered.
=================================
Prerequisites & recommendations
=================================
This mod without other mods applied works with the original gameconfig.xml and without any heap adjustment.
However, if you are using multiple mods it might be the case that at some point you need to adapt the gameconfig.xml and/or the heap (that is a general statement and is not specific to this mod).
If you are unsure just give it a try without changing the gameconfig.xml and the heap. In case you then experience crashes please install these add-ons as well:
===============================
Screenshots
===============================
In order to demonstrate not only reflections in cars but also on streets these screenshots were made after rainy weather.
However, this mod does not change the weather nor does it add more puddles or make the street wet.
=================================
Credits
=================================
Despite my own tools/scripts the following tools were involved:
- OpenIV: importing files from openformats to binary code
- CodeWalker: exporting and importing shader
- HLSLDecompiler: decompiling shader (from DXBC byte code to HLSL source code)
- FXC: compiling shader (from HLSL source code to DXBC byte code)
===============================
Changelog
===============================
===============================
Version 2.1
===============================
- Added reflection of cacti and joshua trees.
===============================
Version 2.0
===============================
- Added reflection models for Cayo Perico map.
- Improved reflection models by adding another horizontal plane to larger vegetation.
===============================
Version 1.0
===============================
- Adapted shader for proper rendering of dedicated reflection models.
- Added dedicated models used for reflections in cars, puddles and on wet streets.
Първо качено на: 24 декември 2023
Последно обновено на: 14 октомври 2024
Последно изтеглено: Преди 10 минути
GTA 5 source code used?
@Alex_Hornet this is what I was thinking. Game is going to get a whole lot more accessible.
RT reflections at home
Niceee
no fivem server ?
@PaPi-67 For these reflection models to properly work an adapted shader is required. Because it is not reasonable to assume clients have that shader I don't offer a FiveM server version for this mod.
Amazing!
@Larcius
Is 100% NVE compatibility possible?
so what do I need to delete from visualv before installing this?
What is the difference between this and VisualV's tree reflection?
Продолжай в том же духе! очень нравится!
Hi! I'm loving the mod so far, as my pictures were missing tree reflections earlier, your forest mods have high quality reflections on them, but the stock vegetation reflections have them low-poly, so please tell me is there a way to implement high-quality reflections onto the stock GTA vegetation, or is there any other mod that will do that?
Is it compatible with other graphic mods?
Good afternoon, does this mod have a big impact on fps?
Cool Mod, but you need to set Rain Weather to get this mod works?
@BimoAbditama this mod is not limited to rainy weather and does not make the ground wet / create more puddles. The screenshots were made after rainy weather so that the ground is wet and you can see what reflections on the ground look like. In cars and mirrors you can see the reflections regardlessly of the weather.
@Larcius I see, that's awesome, Thank you.
The reflection on the dining room table at Michael's house was destroyed, and a lot of stray trees appeared on it
@Larcius Great mod man. Question though, is it possible for cars to have reflections on puddles too? ENB is taking way too much FPS lol.
В некоторых местах ожидаются просадки в 30 fps а потом игра крякнет, и это по вашему почти ни как не влияет на производительность?