West Vinewood Modern House 1.0
7 556
53
7 556
53
Installation:
Install Map Editor;
Install Menyoo;
Load vmodern.xml on Mount Chiliad trough map editor.
Install Map Editor;
Install Menyoo;
Load vmodern.xml on Mount Chiliad trough map editor.
Първо качено на: 26 август 2017
Последно обновено на: 27 август 2017
Последно изтеглено: преди 14 часа
18 Коментари
More mods by 4lss:
- Map Editor
4.6
4 828
73
new version
By 4lss
Installation:
Install Map Editor;
Install Menyoo;
Load vmodern.xml on Mount Chiliad trough map editor.
Install Map Editor;
Install Menyoo;
Load vmodern.xml on Mount Chiliad trough map editor.
Първо качено на: 26 август 2017
Последно обновено на: 27 август 2017
Последно изтеглено: преди 14 часа
LOVE IT!!!!!!!!!
@norrisfan Thank you, check out my other mods ;)
@4lss Nice! Thanks for this :-)
Very nice design!
Nice. I like it
@S_K Thank you :D
@dionys19 thanks :D
This is cool !!!
@MrVill ty :DD
This is great
Great work. The front of the house looks amazing - one of the best designs I've seen! Love the bathroom as well.
@Zoidberg thank you bro :D
@Jaydot422 thanks! :DD
@4lss This really is an extremely well-done map! You have a real good eye for archetecture! :)
One question, though. How did you mange to remove the construction materials from the scene?!
@4lss ^^ Never mind, I figured it out. :)
The reason I asked, is because this map is so good, I decided to male it a permanent addition to my game (using the 'Map Editor & Menyoo to YMap Converter' tool). That just left me the construction objects on load. So, what I did, was just let Map Editor autoload the vmodern.xml, with everything stripped from it, but the <RemoveFromWorld> stuff. :)
Ahhhh so no chance of making this an add-on without using Map Editor to remove the existing props then :/
@ReNNie "Ahhhh so no chance of making this an add-on without using Map Editor to remove the existing props then :/"
The AutoLoad map, with the the <RemoveFromWorld> stuff in it, is so tiny, it loads in miliseconds. You'll never notice it. When I feel like it, maybe tomorrow, I will just remove the objects from their original ymap.
when i loaded the house it was not there