Mysterious Island 0.9
2 994
73
2 994
73
This map add a "wild" mysterious Island in alamo sea.
Please give suggestion or feedback if you have any (the island can again be modified and will be so take part of the project ! ;)
The island is mapped at 90 %, A maze will lead you to the pyramid ! I let you find the different entrance of this maze. Be careful some little trap are place into the maze. You can also shoot some rock into the maze.
The entrance of the pyramid is hided into the maze, and it can be fast as it can take you a lot of time before you see it ;P
Right now it contain, a group that camp, cave where I've in mind to add a drug traffic, some cave entrance that lead to the maze, contain traps, enemy etc ;)
I wanted add some animals that could attack but the relationship is not working correctly so hey hey they'll just fear ;S
I've also in mind to make 2 or 3 version that will change the veg amount (one for lowend, midend and high end computer ;) so the current veg is clearly not definitiv.
That will permit to make this Island look like a real jungle for good config
INSTALLATION :
1°) Get a working Map Editor :
https://www.gta5-mods.com/scripts/map-editor
Author: Guadmaz
(note if you can get the map editor to work, then ask for some help on the proper page not here, you'll have more and a better help on map editor page)
2°) Instal Object Spawn Unlocker 1.0 findable into the ZIP by putting it into your Gta Main folder
Author : GTA Multiplayer Team
https://www.gta5-mods.com/scripts/object-spawn-unlocker
3°) rename the "expendedobjectlist" from map editor ZIP to " Objectlist "
(it will replace the original one)
4°) Add the 10K list mod content to your " objectlist "
(simply past it into the list)
https://www.gta5-mods.com/tools/object-list-10k
or simply use my objectlist
5°) place the xml file "myst" into your main Gta Folder
6°) Once ingame open your map editor (F7) and load the map from the dock showed into 2 picture (you can try from an other place but the loading can remove some element if you're too far)
7°) Enjoy ;)
Remember : this is not a full release, map is only done to 80% and the vegetation will be remade, also the Maze is not yet added, and ped can still change
If you've any FEEDBACK / SUGGESTION please give it and take part of my project ;)
If you've any problem, ask me ;)
Have fun !
Credits/thanks :
Guadmaz for his awsome map editor
Gta Multiplayer Team for the huge amount of object they added
K3niL for his 10K list
You if you give feedback/suggestion ;)
Changelog 0.9 : the maze is down, added some trap in it (fall, enemy, rock) added a funny scene into the pyramid (note that if you attack them with a fireweapon they'll run away), added some shark, added and removed some vegetation, change the cultist weapon to revolver.
Corrected a glitch from the loading process that made one of the entrance to the deal cave blocked.
If you like my mapping you could like :
Trilakes Town
Jungle Biome
Paletocaplypse
Plant Invasion
Alamo Bridge
And some minor other ;)
Please give suggestion or feedback if you have any (the island can again be modified and will be so take part of the project ! ;)
The island is mapped at 90 %, A maze will lead you to the pyramid ! I let you find the different entrance of this maze. Be careful some little trap are place into the maze. You can also shoot some rock into the maze.
The entrance of the pyramid is hided into the maze, and it can be fast as it can take you a lot of time before you see it ;P
Right now it contain, a group that camp, cave where I've in mind to add a drug traffic, some cave entrance that lead to the maze, contain traps, enemy etc ;)
I wanted add some animals that could attack but the relationship is not working correctly so hey hey they'll just fear ;S
I've also in mind to make 2 or 3 version that will change the veg amount (one for lowend, midend and high end computer ;) so the current veg is clearly not definitiv.
That will permit to make this Island look like a real jungle for good config
INSTALLATION :
1°) Get a working Map Editor :
https://www.gta5-mods.com/scripts/map-editor
Author: Guadmaz
(note if you can get the map editor to work, then ask for some help on the proper page not here, you'll have more and a better help on map editor page)
2°) Instal Object Spawn Unlocker 1.0 findable into the ZIP by putting it into your Gta Main folder
Author : GTA Multiplayer Team
https://www.gta5-mods.com/scripts/object-spawn-unlocker
3°) rename the "expendedobjectlist" from map editor ZIP to " Objectlist "
(it will replace the original one)
4°) Add the 10K list mod content to your " objectlist "
(simply past it into the list)
https://www.gta5-mods.com/tools/object-list-10k
or simply use my objectlist
5°) place the xml file "myst" into your main Gta Folder
6°) Once ingame open your map editor (F7) and load the map from the dock showed into 2 picture (you can try from an other place but the loading can remove some element if you're too far)
7°) Enjoy ;)
Remember : this is not a full release, map is only done to 80% and the vegetation will be remade, also the Maze is not yet added, and ped can still change
If you've any FEEDBACK / SUGGESTION please give it and take part of my project ;)
If you've any problem, ask me ;)
Have fun !
Credits/thanks :
Guadmaz for his awsome map editor
Gta Multiplayer Team for the huge amount of object they added
K3niL for his 10K list
You if you give feedback/suggestion ;)
Changelog 0.9 : the maze is down, added some trap in it (fall, enemy, rock) added a funny scene into the pyramid (note that if you attack them with a fireweapon they'll run away), added some shark, added and removed some vegetation, change the cultist weapon to revolver.
Corrected a glitch from the loading process that made one of the entrance to the deal cave blocked.
If you like my mapping you could like :
Trilakes Town
Jungle Biome
Paletocaplypse
Plant Invasion
Alamo Bridge
And some minor other ;)
Първо качено на: 29 януари 2016
Последно обновено на: 01 февруари 2016
Последно изтеглено: преди 16 часа
76 Коментари
More mods by Shaezbreizh:
This map add a "wild" mysterious Island in alamo sea.
Please give suggestion or feedback if you have any (the island can again be modified and will be so take part of the project ! ;)
The island is mapped at 90 %, A maze will lead you to the pyramid ! I let you find the different entrance of this maze. Be careful some little trap are place into the maze. You can also shoot some rock into the maze.
The entrance of the pyramid is hided into the maze, and it can be fast as it can take you a lot of time before you see it ;P
Right now it contain, a group that camp, cave where I've in mind to add a drug traffic, some cave entrance that lead to the maze, contain traps, enemy etc ;)
I wanted add some animals that could attack but the relationship is not working correctly so hey hey they'll just fear ;S
I've also in mind to make 2 or 3 version that will change the veg amount (one for lowend, midend and high end computer ;) so the current veg is clearly not definitiv.
That will permit to make this Island look like a real jungle for good config
INSTALLATION :
1°) Get a working Map Editor :
https://www.gta5-mods.com/scripts/map-editor
Author: Guadmaz
(note if you can get the map editor to work, then ask for some help on the proper page not here, you'll have more and a better help on map editor page)
2°) Instal Object Spawn Unlocker 1.0 findable into the ZIP by putting it into your Gta Main folder
Author : GTA Multiplayer Team
https://www.gta5-mods.com/scripts/object-spawn-unlocker
3°) rename the "expendedobjectlist" from map editor ZIP to " Objectlist "
(it will replace the original one)
4°) Add the 10K list mod content to your " objectlist "
(simply past it into the list)
https://www.gta5-mods.com/tools/object-list-10k
or simply use my objectlist
5°) place the xml file "myst" into your main Gta Folder
6°) Once ingame open your map editor (F7) and load the map from the dock showed into 2 picture (you can try from an other place but the loading can remove some element if you're too far)
7°) Enjoy ;)
Remember : this is not a full release, map is only done to 80% and the vegetation will be remade, also the Maze is not yet added, and ped can still change
If you've any FEEDBACK / SUGGESTION please give it and take part of my project ;)
If you've any problem, ask me ;)
Have fun !
Credits/thanks :
Guadmaz for his awsome map editor
Gta Multiplayer Team for the huge amount of object they added
K3niL for his 10K list
You if you give feedback/suggestion ;)
Changelog 0.9 : the maze is down, added some trap in it (fall, enemy, rock) added a funny scene into the pyramid (note that if you attack them with a fireweapon they'll run away), added some shark, added and removed some vegetation, change the cultist weapon to revolver.
Corrected a glitch from the loading process that made one of the entrance to the deal cave blocked.
If you like my mapping you could like :
Trilakes Town
Jungle Biome
Paletocaplypse
Plant Invasion
Alamo Bridge
And some minor other ;)
Please give suggestion or feedback if you have any (the island can again be modified and will be so take part of the project ! ;)
The island is mapped at 90 %, A maze will lead you to the pyramid ! I let you find the different entrance of this maze. Be careful some little trap are place into the maze. You can also shoot some rock into the maze.
The entrance of the pyramid is hided into the maze, and it can be fast as it can take you a lot of time before you see it ;P
Right now it contain, a group that camp, cave where I've in mind to add a drug traffic, some cave entrance that lead to the maze, contain traps, enemy etc ;)
I wanted add some animals that could attack but the relationship is not working correctly so hey hey they'll just fear ;S
I've also in mind to make 2 or 3 version that will change the veg amount (one for lowend, midend and high end computer ;) so the current veg is clearly not definitiv.
That will permit to make this Island look like a real jungle for good config
INSTALLATION :
1°) Get a working Map Editor :
https://www.gta5-mods.com/scripts/map-editor
Author: Guadmaz
(note if you can get the map editor to work, then ask for some help on the proper page not here, you'll have more and a better help on map editor page)
2°) Instal Object Spawn Unlocker 1.0 findable into the ZIP by putting it into your Gta Main folder
Author : GTA Multiplayer Team
https://www.gta5-mods.com/scripts/object-spawn-unlocker
3°) rename the "expendedobjectlist" from map editor ZIP to " Objectlist "
(it will replace the original one)
4°) Add the 10K list mod content to your " objectlist "
(simply past it into the list)
https://www.gta5-mods.com/tools/object-list-10k
or simply use my objectlist
5°) place the xml file "myst" into your main Gta Folder
6°) Once ingame open your map editor (F7) and load the map from the dock showed into 2 picture (you can try from an other place but the loading can remove some element if you're too far)
7°) Enjoy ;)
Remember : this is not a full release, map is only done to 80% and the vegetation will be remade, also the Maze is not yet added, and ped can still change
If you've any FEEDBACK / SUGGESTION please give it and take part of my project ;)
If you've any problem, ask me ;)
Have fun !
Credits/thanks :
Guadmaz for his awsome map editor
Gta Multiplayer Team for the huge amount of object they added
K3niL for his 10K list
You if you give feedback/suggestion ;)
Changelog 0.9 : the maze is down, added some trap in it (fall, enemy, rock) added a funny scene into the pyramid (note that if you attack them with a fireweapon they'll run away), added some shark, added and removed some vegetation, change the cultist weapon to revolver.
Corrected a glitch from the loading process that made one of the entrance to the deal cave blocked.
If you like my mapping you could like :
Trilakes Town
Jungle Biome
Paletocaplypse
Plant Invasion
Alamo Bridge
And some minor other ;)
Първо качено на: 29 януари 2016
Последно обновено на: 01 февруари 2016
Последно изтеглено: преди 16 часа
@_NL_luuk_ ;S
and do you think it will make strange to see civilian on chair into the lab ? I mean i found some ped spawning on chair that are typing like if they got a keyboard but they're civilian and no scientist ;S do you think it would be disturbing ?
@Shaezbreizh no i don't think so, depends on the place they are set. if its like a place with a ton of sience stuff, yes than it would be weard. but if its just a office place or something similair, than it is perfectly fine :)
@_NL_luuk_ hell yeah I'll separe the lab, nice idea
@Shaezbreizh no more advices for me?
@libertz well I can't really know how the max prop limit is done for each config but may you could ask alexander blade (scripthook) that have set this limit he could help you better on this
@Shaezbreizh :P can i be your beta tester lol
@_NL_luuk_ lel I don't want post the project half released and I try to test all the possible bug myself (I 'm completly forced to do it anyway since I map with a lot of "non colision" object) but I've done more than the half so I think I should have finish this week if i've enough time and here I'll enjoy your help for feedback and suggestion ;)
Some screenshot if you want take a look :
http://imgur.com/a/n1Cbf
that don't show a lot but I don't want spoil ;P
@Shaezbreizh stuff looks sick! really like the second picture, with those staircases down to water :D. can't wait to see the final thing! keep going lol
@_NL_luuk_ I let the lab a bit away for now cause i've got a lot of new ideas ;P
I let you check my aquarium ;) (I'm also working on a new island and some other idea)
@Shaezbreizh downloading the aquarium now :D i'll tell ya over a couple hours what i think about it :P gotta go now :(
Where's the location on the map? I can't find that location unfortunately.
@S1itWrists this is around one of the fisher place/house, at the north/west of alamo sea
Having played your trilakes map. I know I will give all other maps 5 stars
if only it had things like giant crabs XD
@hetake07 yeah would be so fun to get more animal and monster, but it seems that ped/animal modeler are really limited on their possibilty ;S
This is a really cool map mod, liked it a lot. I explored it for a little bit (not 100%). The only thing I didn't liked much was the fact that the ground/flooring on the island didn't looked right, looked a bit too "glassy" or "glossy", not necessarily rough terrain which you would expect in a roughed island, also it lacks life...as in "animal" life at least, it feels a bit too depressingly empty...it probably needs some wild animals roaming around and more peds, as in "visitors" or "tourists" walking around, at least at the outer skirts of the island. Other than that I recommend this mod, liked it a lot. Giving it 4 stars because of what I said otherwise I would give it 5. By the way, if you add this map to your "AutoloadMaps" folder in 'scripts' to make it load automatically you won't see this island at all in the map, you have to go to the edge of the alamo sea and even then you don't really see it either from the edge, you have to actually get on a boat and kind of start moving towards the center of the sea then it pops up, otherwise you won't see it. Also depending on what cpu you got, this map causes some "texture rendering" issues specially if you got other maps installed. I didn't noticed any stuttering in the game but, I did noticed some lag on texture rendering.
@Shaezbreizh How do you create Islands? Nice work!
@Velz O well, this map was llongtime ago when possibility was really limited so i created it with few prop and a lot of creativity xD but anyway, with custom prop you can create island ez now, more again with next version that i'll probably release at the end of the year
@Shaezbreizh ty
@Shaezbreizh how did you make the waterfall ? is it a object?