Doomsday Heist Barge [YMAP] [ADD-ON]
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This is a simple mod that adds the barge from doomsday heist to its GTA Online location (It might be a bit off , but its in nearly the same spot)
Installation:
1.Drop spdoomsday to update/x64/dlcpacks
2.Go to update/update.rpf/common/data and open dlclist.meta
Add this line:
dlcpacks:\spdoomsday\
OPTIONAL:
3.Drop the bargeblip to your scripts folder (This will add a yellow boat icon)
Installation:
1.Drop spdoomsday to update/x64/dlcpacks
2.Go to update/update.rpf/common/data and open dlclist.meta
Add this line:
dlcpacks:\spdoomsday\
OPTIONAL:
3.Drop the bargeblip to your scripts folder (This will add a yellow boat icon)
Първо качено на: 26 декември 2017
Последно обновено на: 26 декември 2017
Последно изтеглено: преди 13 часа
16 Коментари
This is a simple mod that adds the barge from doomsday heist to its GTA Online location (It might be a bit off , but its in nearly the same spot)
Installation:
1.Drop spdoomsday to update/x64/dlcpacks
2.Go to update/update.rpf/common/data and open dlclist.meta
Add this line:
dlcpacks:\spdoomsday\
OPTIONAL:
3.Drop the bargeblip to your scripts folder (This will add a yellow boat icon)
Installation:
1.Drop spdoomsday to update/x64/dlcpacks
2.Go to update/update.rpf/common/data and open dlclist.meta
Add this line:
dlcpacks:\spdoomsday\
OPTIONAL:
3.Drop the bargeblip to your scripts folder (This will add a yellow boat icon)
Първо качено на: 26 декември 2017
Последно обновено на: 26 декември 2017
Последно изтеглено: преди 13 часа
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I found this file in the update, and the first thing i thought, was that someone needs to convert this as driveable boat. Now we end up like this? xD
What heist was this in?
@nkjellman Act 2 one of the preparation missions or something like that
Got ya. I guess it was a Freemode mission.some of the Buy/Sell missions had barges too.
Anyways, I gotta add a placement for the locker door under Mt Chilliad, as well as the submarine. I am working on an update for the Online Interiors script.
@nkjellman nice , I was about to do the submarine through ymap
You should add the mines aswell
@HeySlickThatsMe Maybe. For the sub, I was hoping that someone would turn it into an add on vehicle so I can attach the entrance/exit markers to the vehicle. Then you can drive the sub via a marker on the bridge. Now that would be very cool.
wow, people comment and download this yet no one downloads or comments etc on my version with scenarios and vehicle gens, which tells me I wasted my time because the purpose of making mine was to get peoples attention to what codewalker can do but now I know not many people are gonna know as always..
@Derpy-Canadian :sadpepe:
@HeySlickThatsMe, How did you make visible armour Franklin? This is a mod?)))
@RDK_Ulman I ported the bulletproof vest from GTA Online character , the rig is not perfect but i will release it togeher with other stuff
Anyone know where/if there's a map of the submarine + interior from the heist? can't find a file anywhere
@Fokioo Submarine is spawned through the scripts so no way to spawn it unless you do something like i did (place it yourself with codewalker) , the interior can be spawned with simple native trainer
would be cool to have heist on d line off d line.
This is nice and all but if you can have the NOOSE interior and the Mount Chilliad Nuke Silo be accessible that'd be great
@HeySlickThatsMe make more ymaps like this one! awesome !