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DDG-151 Nathan James [Working gun | Add-On | Interior | Custom layout] 2.5

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CHANGELOG 2.5
-working VLS missiles
-working flares
-Aim adjusted for cannon and CIWS (camera will not try to default back but instead stays where you aim)
-hangar doors will both always spawn by default
-new explosion effects
-more health
-Additional VehFuncs V features: openable VLS hatch and an additional spinning radar
-Removed driveby ability, so you can comfortably cycle through the vehicle weapons


CHANGELOG 2.0
-5-inch gun working
-CIWS working
-New helm detail as tuning parts
-Reduced file size of .yft files a little
-Split .ytd file to make it more FiveM friendly



CHANGELOG 1.5
-working CIWS gun added (script by cpast)


After... 2 years or something here is the first official release of the Arleigh Burke Class destroyer in Flight IIA configuration. This particular ships represents the fictional DDG-151 Nathan James from the novel and TV series "The Last Ship".
This model features a detailed exterior and features parts of the interior, including hangar bay and bridge. The boat has a custom layout, allowing 10 people to sit "inside". 8 on the bridge and 2 as flight deck controllers on the rear.
It also uses front bumper tuning to represent different ships from the TV series. DDG-162 Shackleton and DDG-157 Hayward can be represented. The tuning changes hull number, name and ship's crest.
The hangar bay doors are extra 1 and 2 and can toggled on and off in the vehicle component menu. Model features some lights, but doesn't look as much as a christmas tree as it did on previous screenshots and videos.
Some radars rotate and the flags are waving in the wind.

NO WORKING WEAPONS. No MG, no missiles, no cannon. Ships can not have weapons natively, converting it into amphibious vehicle class made the handling really... Well, shit.

So here's the current version for smooth sailing in peacetime waters.

BIG THANKS GO OUT TO EVERYONE INVOLVED

nathanjamesddg151: Buying different models to put together the Flight IIA destroyer model and a lot of texture work, references and help

Elope/Yukikaze: messing with big boat handling lines to have a somewhat realistic handling

PNWParksFan: Being by my side again and again when it comes to the troublesome and tedious boat class in GTA V, trying to figure out as much as possible how things work

cpast: For making a script which finally enables weapons on ships!


Future work will include proper LODs and a better interior (perhaps scripted weapons)

Check out Instagram to be up-to-date with WIP works and to submit livery requests for new airliners.
https://www.instagram.com/skyline_i.g/

Thanks you for all your continuous support and feedback, allowing me to now have over 200 uploads here. Your comments, ratings and donations are what keep me going, so don't stop what you've been doing ;)
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Първо качено на: 08 януари 2019
Последно обновено на: 16 февруари 2024
Последно изтеглено: Преди 40 минути

All Versions

 2.5 (current)

5 656 изтегляния , 50 МБ
16 февруари 2024

 2.0

27 788 изтегляния , 50 МБ
23 декември 2020

 1.5

7 390 изтегляния , 50 МБ
09 юли 2020

 1.0

12 486 изтегляния , 50 МБ
08 януари 2019

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