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Love it, awesome work
@KRYST4LCLR hi there yup I have been testing this out and you have done a great job, my game is the most stable its been since the recent gta update, have only had the game crash once while in liberty city map but i beleive i just need to polay around or increase my pool size in heap or packfile adjuster, justy not sure which one, but awesome job and heaps apprecieated
@KRYST4LCLR awesome as no worries, thanks for the reply, look forward to trying the new update when its out.
have followed instructions to a tee, but as soon as i start the game it just black screen and doesnt even get into intro, il have to stick with F7YO's gamefig for now, even though it has its own issues, atleast then Im able to play for 5 - 10 mins before it crashes lol
Great mod, have used this for years and still am
For some reason some things are not showing up, for example the bottom floor and the mixer and table etc... I've tried to replace the prop within map editor but when i find the mixer its invisible. Is it the Map editor? because some maps load up fine except from this map and the Music Producer mansion map. any help would be much appreciated as Im still learning, cheers. (Still rating 5* because I've seen videos online from other users, It looks amazing!, so i'm sure the problem is with me and not the mod)
Am I able to change Lamar into Ice Cube? and if so, where would i be able to locate Lamar's files?. Cheers
Hi there, Some stuff are not showing up for a lot of maps that I have used, for example the recording studio is missing the bottom floor and in the studio there is no mixer or table etc. I have tried to locate the items myself but they appear invisible. I have two Scripthook logs 1. ScriptHookV.log = // GTA V SCRIPT HOOK (build Dec 15 2016, v1.0.944.2)
// (C) Alexander Blade 2015-2016
[16:49:53] INIT: Started
[16:49:54] INIT: Success, game version is VER_1_0_350_1_STEAM
[16:49:54] INIT: Registering script 'BodyguardMenu.asi' (0x00007FFCDEEAF170)
[16:49:54] INIT: Registering script 'NativeTrainer.asi' (0x00007FFCD249A3C0)
[16:49:56] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFCEE261380)
[16:50:23] INIT: Pool 1 extended
[16:50:23] INIT: Pool 2 extended
[16:50:23] INIT: Pool 3 extended
[16:50:23] INIT: Pool 4 extended
[16:50:29] INIT: GtaThread collection size 164
[16:50:29] INIT: wnd proc 0x00000000FFFF03C7
[16:50:29] INIT: IDXGISwapChain 0x00007FFCF5D58018 (0x00007FFCF5CF1D20)
[16:50:29] INIT: IDXGISwapChain set
[16:50:29] INIT: DX init started
[16:50:29] INIT: DX feature level B000
[16:50:29] INIT: DX init succeeded
[16:52:55] CORE: Requesting thread creation
[16:52:55] CORE: Creating threads
[16:53:21] CORE: Started control thread, id 27 active 1
[16:53:21] CORE: Started thread 'BodyguardMenu.asi' (0x00007FFCDEEAF170), id 28 active 1
[16:53:21] CORE: Started thread 'NativeTrainer.asi' (0x00007FFCD249A3C0), id 29 active 1
[16:53:21] CORE: Started thread 'ScriptHookVDotNet.asi' (0x00007FFCEE261380), id 30 active 1
[16:53:21] CORE: Launching main() for 'BodyguardMenu.asi' (0x00007FFCDEEAF170), id 28
[16:53:21] CORE: Launching main() for 'NativeTrainer.asi' (0x00007FFCD249A3C0), id 29
[16:53:21] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x00007FFCEE261380), id 30
[17:01:16] CORE: Creating texture 'C:\Program Files (x86)\Grand Theft Auto V\scripts\MapEditor\crosshair.png', id 0
[17:01:18] CORE: Creating texture 'C:\Program Files (x86)\Grand Theft Auto V\scripts\MapEditor\crosshair_blue.png', id 1
[17:02:39] CORE: Creating texture 'C:\Program Files (x86)\Grand Theft Auto V\scripts\MapEditor\crosshair_yellow.png', id 2
[17:03:25] UNINIT: Unregistering script 'ScriptHookVDotNet.asi'
[17:03:25] UNINIT: Unregistering script 'NativeTrainer.asi'
[17:03:25] UNINIT: Unregistering script 'BodyguardMenu.asi'
and the second one is ScriptHookVDotNet2.log = [16:53:28] [DEBUG] Created script domain 'ScriptDomain_826D82B4' with v2.10.2.
[16:53:28] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_826D82B4' ...
[16:53:28] [INFO] Loading assembly 'Bass.Net.dll' ...
[16:53:30] [DEBUG] Found 0 script(s) in 'Bass.Net.dll'.
[16:53:30] [INFO] Loading assembly 'ClearScript.dll' ...
[16:53:32] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
[16:53:32] [INFO] Loading assembly 'GangMod.dll' ...
[16:53:34] [DEBUG] Found 17 script(s) in 'GangMod.dll'.
[16:53:34] [INFO] Loading assembly 'HULKv.net.dll' ...
[16:53:35] [DEBUG] Found 1 script(s) in 'HULKv.net.dll'.
[16:53:35] [INFO] Loading assembly 'MapEditor.dll' ...
[16:53:36] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
[16:53:36] [INFO] Loading assembly 'NativeUI.dll' ...
[16:53:38] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
[16:53:38] [INFO] Loading assembly 'NAudio.dll' ...
[16:53:39] [DEBUG] Found 0 script(s) in 'NAudio.dll'.
[16:53:39] [INFO] Loading assembly 'NIBMods.net.dll' ...
[16:53:39] [DEBUG] Found 1 script(s) in 'NIBMods.net.dll'.
[16:53:39] [INFO] Loading assembly 'PedSelector.dll' ...
[16:53:39] [DEBUG] Found 1 script(s) in 'PedSelector.dll'.
[16:53:39] [INFO] Loading assembly 'Prison_mod.dll' ...
[16:53:40] [DEBUG] Found 1 script(s) in 'Prison_mod.dll'.
[16:53:40] [INFO] Loading assembly 'Superman.net.dll' ...
[16:53:40] [DEBUG] Found 1 script(s) in 'Superman.net.dll'.
[16:53:40] [INFO] Loading assembly 'VoicePlayer.dll' ...
[16:53:41] [DEBUG] Found 1 script(s) in 'VoicePlayer.dll'.
[16:53:41] [DEBUG] Starting 26 script(s) ...
[16:53:41] [DEBUG] Instantiating script 'GangMod.Main' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.Main'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangSelector' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangSelector'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangModInteractionMenu' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangModInteractionMenu'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangBackup' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangBackup'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangWar' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangWar'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangRecruitMember' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangRecruitMember'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangRelationships' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangRelationships'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangInteraction' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangInteraction'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangDragHomie' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangDragHomie'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangBrawl' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangBrawl'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangEvents' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangEvents'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangEventDriveby' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangEventDriveby'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangEventStoreRobbery' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangEventStoreRobbery'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangEventDestroyVehicle' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangEventDestroyVehicle'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangDriveby' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangDriveby'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.GangHUD' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.GangHUD'.
[16:53:41] [DEBUG] Instantiating script 'GangMod.Settings' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'GangMod.Settings'.
[16:53:41] [DEBUG] Instantiating script 'HULKv' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'HULKv'.
[16:53:41] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_826D82B4' ...
[16:53:41] [DEBUG] Started script 'MapEditor.JavascriptHook'.
[16:53:41] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_826D82B4' ...
[16:53:46] [DEBUG] Started script 'MapEditor.MapEditor'.
[16:53:46] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_826D82B4' ...
[16:53:46] [DEBUG] Started script 'NativeUI.BigMessageThread'.
[16:53:46] [DEBUG] Instantiating script 'NIBMods' in script domain 'ScriptDomain_826D82B4' ...
[16:53:46] [DEBUG] Started script 'NIBMods'.
[16:53:46] [DEBUG] Instantiating script 'PedSelector.PedSelector' in script domain 'ScriptDomain_826D82B4' ...
[16:53:47] [ERROR] Failed to instantiate script 'PedSelector.PedSelector' because constructor threw an exception:
System.MissingMethodException: Method not found: 'NativeUI.UIMenu NativeUI.MenuPool.AddSubMenu(NativeUI.UIMenu, System.String, System.String)'.
at PedSelector.PedSelector.AddonPedsMenu(UIMenu Menu)
at PedSelector.PedSelector..ctor()
[16:53:47] [DEBUG] Instantiating script 'Prison_Mod.Prison_Mod' in script domain 'ScriptDomain_826D82B4' ...
[16:53:47] [DEBUG] Started script 'Prison_Mod.Prison_Mod'.
[16:53:47] [DEBUG] Instantiating script 'Superman' in script domain 'ScriptDomain_826D82B4' ...
[16:53:47] [DEBUG] Started script 'Superman'.
[16:53:47] [DEBUG] Instantiating script 'PlayRandomSound.VoicePlayer' in script domain 'ScriptDomain_826D82B4' ...
[16:53:47] [DEBUG] Started script 'PlayRandomSound.VoicePlayer'.