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@lucasvinbr After reading the log a bit more it seems a simple run as administrator fixed it, ive been having similar issues with open iv so its on my end,as for the unattackable turfs that's unfortunate Thank you for the reply
Stopped working for me sadly hope it can get an update
@lucasvinbr Awesome thanks for that,also i want to make some turfs unattackable, could i use the "remove nearest war spawns" feature to make that happen?
How would i go about increasing the wait time for gangs to try to take over another turf?