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    @Maciek2012 I'm not a coder but it seems like when a car blows up that "belongs" to a hostile or friendly survivor the code throws an exception because it is referenceing a car that doesnt exist anymore. And that in turn breaks other NPCs like zombies and stuff. I don't think theres an easy fix for this, someone has do redo the code. But I solve it by saving my game and then loading it, so that scripthook resets :)