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I will try those Task.ShootAt() again. also that rappeling thing, by default its 10.0f for height above ground. and yes i checked before heli let passenger rappel. but need to make heli stationary (which i failed to do) so that ropes dont look weird and rappel doesnt glitch out.
I think I've tried Task.ShootAt() but didn't work. And Yep I know some vehicles let you use itd weapon when it's modded (applied modkits) like the APC Missile Barage thing, Annihilator Stealth Missile or Avenger extra Vehicle Weapons and so on.
For rappeling I did is :
if (veh.AllowRappel)
ped.Task.RappelFromHelicopter() and it worked. Also only vehicles which allows rappeling will work: maverick, police maverick, buzzard (both attack and normal), Annihilator, Annihilator Stealth.
Do you use discord? If yes pls add me : "stupidvamp." without the double quotes.
Makes sense.
I was referring to vehicles like Buzzard, Annihilator, Hunter, Savage and such. But that is not in the script lol 😂. Basically wanted to ask how do other scripters force AI to use vehicleweapon against player or other peds using scripting. I tried all natives but it doesn't work at all. I was successful in making peds rappel down, landing them and forcing heli to flee the scene but using its weapon seems impossible for me. Would you like to help me out with it?
Does Airborne troops use the Vehicle Weapon against player or other AI Ped?