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Hey @jody_92, very nice suggestion,
I will take a look at this in the future and maybe try to implement it in.
Kind regards,
Mickie.
@SnakeSlippers No worries at all, I'm always open to suggestions! I'll definitely take a look into it, but I can't commit to a specific time frame right now. I've recently taken on a new job that demands a lot of my time, making it a bit harder to work on mods. However, I still do what I can in my free time, so I'll aim to get to it within the next few weeks.
Kind regards,
Mickie.
I'm not sure why you are having a issue with my version (clean and repair anyway)
Nobody else that I know of is having issues including myself using the latest version of shvdn.
You are more than likely having issues because of a conflicting mod potentially.
Hey @SnakeSlippers
This is using controller, I just need to get a few things corrected and hopefully ill have it done within the next couple days providing I find the time, its abit of a busy week for me this week.
I will be uploading to my discord first for people to test before I upload here the same as all of my projects so if you want to stay updated on the progress and get to use it sooner feel free to join.
https://youtu.be/eyPkxAxZjKY
https://discord.gg/NsmNZzMYyK
Kind regards,
Mickie.
@Michael21107 Thank you for the kind words and ongoing support Michael, it really means a lot!!
Kind regards,
Mickie.
Hey @SnakeSlippers Thank you for the kind words and sorry for the long reply, I can most definitely take a little look for you, if I decide to make it I will be sure to let you know.
Kind regards,
Mickie.
Hey @hugos sorry for the long reply,
I do not get notifications unless you @ me.
So I have been taking a look at this bug today and managed to replicate it, I have fixed it.
Currently Franklins bike will still smoke however it will not explode, It looks as though Franklins bike smoking is part of the base game as this also happens without the mod which will be what was conflicting with the mod as we prevent the vehicle from smoking that badly to avoid explosions where as the game was forcing it into them values we are preventing.
Here is a video to show it is working and ill upload a fix to my discord later today.
If all goes well after more testing ill release it here later next week.
https://youtu.be/74AuyKJTY2Q
Please feel free to join the discord so you can get faster responses and also early access top any patches/releases.
https://discord.com/invite/NsmNZzMYyK
Kind regards,
Mickie.
Hey @mbahdokek, you will need to set EnablePedDamage=true to use the seatbelt feature, that's my fault I should have specified in the notes/ini, I will update it tonight or tomorrow to say this.
Kind regards,
MickieFinn
@SnakeSlippers Thats ok mate no worries, I would always rather you reach out to me if you did think you found something, wrong or correct its always worth mentioning just in case.
The best way to test would be to just only load this mod on its own without the use of any other mods, you can always put a _ at the start of the scripts folder, so _scripts and then make a n000ew scripts folder and only put this mod in there, best way to test it really.
Hey @SnakeSlippers, So I am really not sure how this would be possible for the mod to effect your FPS specifically in those areas, understandably all mods will reduce FPS but for it to only effect you in those specific areas is very weird as the mod is really not doing a great deal other than repairing/cleaning your vehicle.
I will do some more testing but so far I do not seem to be able to replicate your issue you are facing.
If you could reach out to me on discord this would be a lot better/faster for us to communicate and for me to try to fix the issue you are facing.
https://discord.com/invite/NsmNZzMYyK
Kind regards,
MickieFinn.