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@Textural9 That's a faster consumption. The default is "1,0" switch that to ".1,0" DO NOT FORGET THE DECIMAL ".1"
@Sam2222 I'm having the same issue and trying to narrow down the problem. It could be a collision issue or a texture loss issue. I've been able to spawn into the HQ location. I used Menyoo and found a blip that was in the HQ location. When you fall through the floor and spawn back on the surface, you're actually standing on top of the HQ location; it's just underground. The blips that end with "(San Andreas)" are the proper blips... You'll see stuff like "weed," "laptop," "help..." and so on...
If the textures load, you'll be able to walk around the broken HQ. However, not all of the floors are rendered into the location, causing you to fall and respawn above.
Currently, I'm looking for a blanket fix that stops texture loss.