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By Dough254
@Nguyen Quang thanks. let me know any ideas you have about it
@Savage24 i watched to. thanks for making the video. and heard some of your ideas in the video as well
@Savage24 bet. hope you played that mug as kodak
@Joseph78 they just there to guard trap spot more for rp somebody gotta hold the spot down. I can make them do something but most likely not. could make bodyguard's and stuff probably not with those guards. i think i could make them copy the weapon you hold to change their weapons like the tables function when you near them or sum but doing it in the .ini file might be easier and less cool lol.
@jcerva44 how you want the updates? 1. as soon as i get the mission fully working. so they would be more often 2. wait for a few missions to drop the update.
@vasimontana How often you thinking the opps should attack/try and take one back. like a random from 5-10 mins or what? cause i wouldn't want to have to run around to reclaim them every 2 sec lol but you may want that. i could make it editable in the ini file but the ppl might have to replace the current ini with their saved data(only 3 items). ima look into the best way to do it. either make a new ini for the saved data to separate it for easy updating without messing with the save stuff or if i can add it in code without effecting anything or nun of this would matter if i made it not editable.
@vasimontana I could add rob a gang stash. with multiple locations of drugs and alot of opps guarding it. I had an idea to rob the plug but i want that to be more like a heist and theres a timer so you gotta get what you can within the limit. but ima wait for that one...was the difficulty to easy? i can edit the opps skill level and or add more opps to each mission
@skeeze415 let me know any suggestions to add. Right now looking for more ways to obtain drugs.
@geniusofgta ohh if your using simple trainer, it spawns an enemy that attacks with the 9 key in that red car. lol it has happened to me before its was the numlock key was not on. check if the number lock key is on or it wont work . in the .ini file you can try to change the key some ppl said that worked for their problem. when you start up the mod all it does is make the nativeUI menu ,spawn 3 peds and the stash house tables. But im pretty sure it was your numLock key wasn't on
what the best default key binds to active the mod menu and show your inventory ?