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Actually you know what? Nevermind, I'll probably just find a way to edit the file myself-
Why can't I move quickly when aiming down the sights anymore? Just makes me feel more awkward aiming down sights as to oppose to giving the hipfire more use.
@Mustafa617 Thanks, I changed it to turquoise. It's not as good as magenta though.
Should be magenta
Finally, a GOOD mod!
@terribletwinkle Turn off Battleye on the Rockstar launch settings.
@ex4mple694201337 You mean the default ejections? Any weapon that isn't a shotgun or is a heavy ejects rifle rounds lol.
The exact opposite is true in GTA 4's case.
Other then that all this mod is, is a animation replacement. Didn't think it'd need to work with SCRIPThook when you're editing the files themselves
A problem in "Mr. Phillips" were Ron's handgun when meeting the bikers is floating.
@Jax765
Look man, I trust your word, not gonna argue further no more with the professional.
Ahhh... Thanks for the further clarification. my mistake that I hadn't realized sooner.
@Jax765
Ehh...
I mean I already downscaled it, and it's not scrambling for shit. Do you really need 4k textures on something you can barely see? I already fixed the squaddies situation, kinda a bit dishonest to say they have less polygons when they BARELY have less polygons, they're still around 160,000, but ever sense I swapped out the models the map's been running fine.
And trust me, I've been messing with the xmls for a long while, it's been fun. I'mma take a look at the zmod thing you were talking about though.
I wouldn't edit the SAHPs for the world though, I maintain my opinion but I no longer agree with the criticism. They've grown on me.
I still don't know what you mean by "SWAT mess".