Mechanic Job [.NET] (outdated) 1.0
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5 848
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Mod Name: Mechanic Job
Description:
Step into the exciting world of Los Santos' underbelly as a skilled auto mechanic in the "Mechanic Job" GTA 5 mod. Inspired by the popular "Roadside Repair" mod, this immersive modification takes your gameplay to the next level, allowing you to spawn and repair vehicles throughout the city. Whether you're a car enthusiast or just want to add a unique dimension to your GTA 5 experience, this mod is tailor-made for you.
Features:
Requirements:
To enjoy the Mechanic Job mod, make sure you have the following prerequisites installed:
Become the ultimate gearhead in Los Santos with the Mechanic Job mod. Get ready to spawn, repair, and dominate the streets, all while pushing the boundaries of your GTA 5 experience. Grab your tools, and let the engine roar!
Description:
Step into the exciting world of Los Santos' underbelly as a skilled auto mechanic in the "Mechanic Job" GTA 5 mod. Inspired by the popular "Roadside Repair" mod, this immersive modification takes your gameplay to the next level, allowing you to spawn and repair vehicles throughout the city. Whether you're a car enthusiast or just want to add a unique dimension to your GTA 5 experience, this mod is tailor-made for you.
Features:
Vehicle Spawning: With the Mechanic Job mod, you gain the power to summon a wide variety of vehicles right onto the streets of Los Santos. From sleek sports cars to rugged off-roaders, the city becomes your garage.
Repair Challenges: It's not just about spawning vehicles; you'll also be tasked with repairing them. Each vehicle comes with a set of issues that you must diagnose and fix. From engine troubles to cosmetic damage, your skills as a mechanic will be put to the test.
Realistic Repairs: Dive deep into the mechanics of each vehicle. Use your tools to tinker with engines, replace damaged parts, and restore vehicles to their former glory. The more detailed and realistic the repair, the higher your rewards.
Requirements:
To enjoy the Mechanic Job mod, make sure you have the following prerequisites installed:
.NET Framework 4.8.1: This framework is essential for running the mod and enabling its advanced features.
Script Hook V: A critical component for loading custom scripts in GTA 5.
Script Hook V .NET: This library adds .NET scripting support to the game, allowing the Mechanic Job mod to function seamlessly.
LemonUI Library: This library enhances the user interface of the mod, providing a smoother and more immersive experience.
Become the ultimate gearhead in Los Santos with the Mechanic Job mod. Get ready to spawn, repair, and dominate the streets, all while pushing the boundaries of your GTA 5 experience. Grab your tools, and let the engine roar!
Първо качено на: 14 септември 2023
Последно обновено на: 14 септември 2023
Последно изтеглено: преди 2 часа
19 Коментари
More mods by Fady66:
Mod Name: Mechanic Job
Description:
Step into the exciting world of Los Santos' underbelly as a skilled auto mechanic in the "Mechanic Job" GTA 5 mod. Inspired by the popular "Roadside Repair" mod, this immersive modification takes your gameplay to the next level, allowing you to spawn and repair vehicles throughout the city. Whether you're a car enthusiast or just want to add a unique dimension to your GTA 5 experience, this mod is tailor-made for you.
Features:
Requirements:
To enjoy the Mechanic Job mod, make sure you have the following prerequisites installed:
Become the ultimate gearhead in Los Santos with the Mechanic Job mod. Get ready to spawn, repair, and dominate the streets, all while pushing the boundaries of your GTA 5 experience. Grab your tools, and let the engine roar!
Description:
Step into the exciting world of Los Santos' underbelly as a skilled auto mechanic in the "Mechanic Job" GTA 5 mod. Inspired by the popular "Roadside Repair" mod, this immersive modification takes your gameplay to the next level, allowing you to spawn and repair vehicles throughout the city. Whether you're a car enthusiast or just want to add a unique dimension to your GTA 5 experience, this mod is tailor-made for you.
Features:
Vehicle Spawning: With the Mechanic Job mod, you gain the power to summon a wide variety of vehicles right onto the streets of Los Santos. From sleek sports cars to rugged off-roaders, the city becomes your garage.
Repair Challenges: It's not just about spawning vehicles; you'll also be tasked with repairing them. Each vehicle comes with a set of issues that you must diagnose and fix. From engine troubles to cosmetic damage, your skills as a mechanic will be put to the test.
Realistic Repairs: Dive deep into the mechanics of each vehicle. Use your tools to tinker with engines, replace damaged parts, and restore vehicles to their former glory. The more detailed and realistic the repair, the higher your rewards.
Requirements:
To enjoy the Mechanic Job mod, make sure you have the following prerequisites installed:
.NET Framework 4.8.1: This framework is essential for running the mod and enabling its advanced features.
Script Hook V: A critical component for loading custom scripts in GTA 5.
Script Hook V .NET: This library adds .NET scripting support to the game, allowing the Mechanic Job mod to function seamlessly.
LemonUI Library: This library enhances the user interface of the mod, providing a smoother and more immersive experience.
Become the ultimate gearhead in Los Santos with the Mechanic Job mod. Get ready to spawn, repair, and dominate the streets, all while pushing the boundaries of your GTA 5 experience. Grab your tools, and let the engine roar!
Първо качено на: 14 септември 2023
Последно обновено на: 14 септември 2023
Последно изтеглено: преди 2 часа
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@Fady66 Fantastic mod bro, only thing missing is controller support =/
what do i press to start job?
Make a video
@nooTy- coming next update
@vrooms E
another good idea for future update is a ini to change the key for st job
@Fady66 Thx, can't wait :)
Time for repair so short in 10 second please change time for 60 second
The mod itself is so good, but please include payments and drivers, so it's complete.
please make an ini file for key and time setup etc.!!!
I would suggest to take out the pressing of different buttons when fixing other peoples car with progress bars. I have alot of scripts installed and by pressing those different buttons, it activates and conflicts with other scripts.
Nice mod, If we can get the customers by the car when we arrive to fix the car and get in the car and leave when fox will be good also adjustable payment…besides that it’s a good mod which we definitely needed that has a lot to offer if not abandoned 🤙🏾
I like the idea of this mod,but too many bug,please update bro
@Fady66 1. Getting multiple errors when repairing a car, see:
[00:26:58] [ERROR] Caught unhandled exception:
System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
bij Repair.Main.repetare()
bij Repair.Main.onKeyDown(Object sender, KeyEventArgs e)
bij SHVDN.Script.DoTick()
[00:26:58] [ERROR] The exception was thrown while executing the script Repair.Main.
[00:27:05] [ERROR] Caught unhandled exception:
System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
bij Repair.Main.onKeyDown(Object sender, KeyEventArgs e)
bij SHVDN.Script.DoTick()
[00:27:05] [ERROR] The exception was thrown while executing the script Repair.Main.
[00:27:07] [ERROR] Caught unhandled exception:
System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
bij Repair.Main.onKeyDown(Object sender, KeyEventArgs e)
bij SHVDN.Script.DoTick()
[00:27:07] [ERROR] The exception was thrown while executing the script Repair.Main.
[00:27:09] [ERROR] Caught unhandled exception:
System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
bij Repair.Main.onKeyDown(Object sender, KeyEventArgs e)
bij SHVDN.Script.DoTick()
[00:27:09] [ERROR] The exception was thrown while executing the script Repair.Main.
[00:27:15] [ERROR] Caught unhandled exception:
System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
bij Repair.Main.onKeyDown(Object sender, KeyEventArgs e)
bij SHVDN.Script.DoTick()
[00:27:15] [ERROR] The exception was thrown while executing the script Repair.Main.
[00:27:18] [ERROR] Caught unhandled exception:
System.NullReferenceException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
bij Repair.repair.succes(Vehicle& veh, Ped& sofer, Boolean& start, Vector3 last_location, Boolean& bravo)
bij Repair.Main.repetare()
bij Repair.Main.onKeyDown(Object sender, KeyEventArgs e)
bij SHVDN.Script.DoTick()
[00:27:18] [ERROR] The exception was thrown while executing the script Repair.Main.
I have all the requirements installed.
2. Like the rest are saying, please add an INI to change various options, as mentioned above (especially keys and the timer bar).
3. Description is obviously AI-generated and doesn't explain fully how to use the mod, might wanna change that.
Little addition to the error, in the log it was also giving this message when loading the script:
[00:19:45] [DEBUG] Instantiating script Repair.Main ...
[00:19:45] [WARNING] A script tried to use a custom script instance of type Repair.repair that was not instantiated by ScriptHookVDotNet.
[00:19:45] [WARNING] A script tried to use a custom script instance of type Repair.repair that was not instantiated by ScriptHookVDotNet.
[00:19:45] [INFO] Started script Repair.Main.
[00:19:45] [DEBUG] Instantiating script Repair.repair ...
[00:19:45] [INFO] Started script Repair.repair.
Do you plan to update this mod?
i really like mod like this
man it could really make controller compatible. maybe using IA to help programing?? Xinputs. direct inputs, please someone make this controller compatibleeee aaaaaaaaaaaaaaaaaa GPT make it controller compatibleeee. just an ideia you know, i'm not gonna do it. thanks for the mod by the way