Chinatown Wars Drug Dealing for LCPP + Los Santos 1.7.1
2 365
49
2 365
49
PLAYING IN LIBERTY CITY REQUIRES LCPP
Description
This mod brings the drug dealing mechanics of CTW to the streets of LC (and now Los Santos!).
Become a drug dealer, interacting with other named dealers scattered throughout LC, closely imitating their spawn positions from CTW or new positions in Los Santos. Each dealer has a gang affiliation and their own inventory and pricing preferences.
Daily dynamic pricing and stock fluctuations ensure deals aren't consistently the same. Be careful - not every deal goes as planned as there is a small chance for the police to be running sting operations.
Features
Planned Features
Requires
Installation Instructions
In-Game Hotkeys
Hotkeys are rebind-able in the included configuration file.
Supported Mods
Credits
Bugs
Change Log
Version 1.7.1:
Version 1.7:
Version 1.6:
Version 1.5:
Version 1.4:
Version 1.3:
Version 1.2:
Version 1.1:
Description
This mod brings the drug dealing mechanics of CTW to the streets of LC (and now Los Santos!).
Become a drug dealer, interacting with other named dealers scattered throughout LC, closely imitating their spawn positions from CTW or new positions in Los Santos. Each dealer has a gang affiliation and their own inventory and pricing preferences.
Daily dynamic pricing and stock fluctuations ensure deals aren't consistently the same. Be careful - not every deal goes as planned as there is a small chance for the police to be running sting operations.
Features
- Named Drug Dealers (blue Briefcase blip): Each dealer comes with their own dialogue, gang affiliation and unique inventory, offering different drugs at varied prices.
- Safehouse Stash System (blue Safehouse blip): Manage your drugs by depositing them in or withdrawing them from safehouse stash bags.
- Dynamic Pricing and Stock: Prices and stock change based on dealer preferences for specific drugs, day of the week and random market fluctuations.
- Undercover Stings: A low chance of triggering a sting operation when interacting with dealers.
- Drug vans driving around the city - steal them and drop them off at a stash house to loot them for any drugs which they were transporting.
- Lose all drugs you carry when you are arrested/busted - stash them in a stash box at a safehouse to protect your investment or shove them in your vehicle's trunk to be temporarily safe.
- Tip-Offs - every so often, dealers will contact the player and let them know about any discounts they're offering, or which drug they will pay a premium for.
- 100 Security Cameras - destroy one of the cameras scattered throughout Liberty City to slightly reduce the price for purchasing drugs from all dealers
- Support for Los Santos and Liberty City - the game will detect which map you have loaded and handle logic accordingly
Planned Features
- Increased numbered of dealers.
Requires
- .NET Framework 4.8
- LemonUI SHVDN3 (V2.1.2)
- LCPP (if playing LC option)
- ScriptHookV (v1.0.3411.0)
- ScriptHookV.NET Nightly Build (V3.7.0.14)
Installation Instructions
- Install ScriptHookV, ScriptHookV.NET and LemonUI.
- Drag and drop "CTWDrugDealing.dll", "CTWDrugDealingConfig.ini", and "CTWDrugDealingData.ini" into your scripts folder, located in your GTA V installation directory.
In-Game Hotkeys
- E to interact with dealers, open stash box and place/retrieve drugs in vehicle.
- I to open your inventory (see what drugs you are carrying in holdall and inventory)
- K to open your tip-off menu (see what drugs dealers are offering at reduced prices)
- J to toggle the gang territory radius' on or off on the in-game map.
Hotkeys are rebind-able in the included configuration file.
Supported Mods
Niko Bellic by theNGclan (Niko will wear a backpack when possessing drugs in holdall)
Credits
- Jeggybread: Creator of the mod.
Bugs
- Some Security Cameras may spawn below the ground, or they may be forced above the ground in which case they will instead float too high in the air.
- Not all Security Cameras face the correct direction/heading.
- Drug Van drivers may take possession of an incorrect vehicle such as a taxi, and no delivery of that vehicle is possible.
Change Log
Version 1.7.1:
- Drug van spawns are decreased substantially (equivalent to every 5 real-life minutes)
- Fixed storing drugs in vehicles, now requiring the player to be close to the rear of the vehicle rather than the sides of the vehicle.
Version 1.7:
- Backpack/holdall is visually removed from player when arrested.
- Added option to display the radius of each gang territory on the map (can be enabled or disabled by using the 'J' key in default configuration)
- Updated/moved gang territories in Liberty City to be more accurate to their positions in Chinatown Wars
- Fixed issue with Liberty City drug van drop-off spawn points not being where they should be.
Version 1.6:
- You no longer lose holdall drugs on death, and instead lose them on arrest (which is how it worked in CTW)
- Added Drug Vans to Los Santos.
- Added support for non-standard player models (you can now trade drugs when not playing as Franklin, Michael or Trevor) - they make use of the 'CustomCharacterMoney' value saved in the Data ini file.
Version 1.5:
- Fixed issue with script occasionally crashing when spawning a drug van (ensured driver exists before assigning them as the driver of the van)
- Updated drug icons for Downers and Ecstasy across menus (Dealing, Stash, Tip-offs)
- Added support for both Los Santos and Liberty City at the same time (game detects which map you have changed to and updates accordingly) Thank you for the suggestion, nkjellman
- Added red light to security cameras, to help make them more identifiable.
Version 1.4:
- Added security cameras, closely matching their spawns from CTW, in Liberty City - each destroyed camera contributes towards a reduced price when purchasing drugs from dealers.
Version 1.3:
- Fixed issue with holdall backpack/bag not being equipped by player when delivering drug vans
- Fixed issue with dealer's quantity/stock of drug(s) not increasing when playing sells them the drug(s).
Version 1.2:
- Added Drug Van random encounters in territories surrounding dealers
- Fixed issue with dealer's not spawning in Los Santos (replaced LS PedHashes with base-game friendly hashes.)
Version 1.1:
- Added tip-offs system
- Added drug icons to menus
- Added support for Los Santos
- Tweaked initial/baseline selling and purchasing prices for dealers
Първо качено на: 25 януари 2025
Последно обновено на: 05 февруари 2025
Последно изтеглено: Преди 12 минути
67 Коментари
PLAYING IN LIBERTY CITY REQUIRES LCPP
Description
This mod brings the drug dealing mechanics of CTW to the streets of LC (and now Los Santos!).
Become a drug dealer, interacting with other named dealers scattered throughout LC, closely imitating their spawn positions from CTW or new positions in Los Santos. Each dealer has a gang affiliation and their own inventory and pricing preferences.
Daily dynamic pricing and stock fluctuations ensure deals aren't consistently the same. Be careful - not every deal goes as planned as there is a small chance for the police to be running sting operations.
Features
Planned Features
Requires
Installation Instructions
In-Game Hotkeys
Hotkeys are rebind-able in the included configuration file.
Supported Mods
Credits
Bugs
Change Log
Version 1.7.1:
Version 1.7:
Version 1.6:
Version 1.5:
Version 1.4:
Version 1.3:
Version 1.2:
Version 1.1:
Description
This mod brings the drug dealing mechanics of CTW to the streets of LC (and now Los Santos!).
Become a drug dealer, interacting with other named dealers scattered throughout LC, closely imitating their spawn positions from CTW or new positions in Los Santos. Each dealer has a gang affiliation and their own inventory and pricing preferences.
Daily dynamic pricing and stock fluctuations ensure deals aren't consistently the same. Be careful - not every deal goes as planned as there is a small chance for the police to be running sting operations.
Features
- Named Drug Dealers (blue Briefcase blip): Each dealer comes with their own dialogue, gang affiliation and unique inventory, offering different drugs at varied prices.
- Safehouse Stash System (blue Safehouse blip): Manage your drugs by depositing them in or withdrawing them from safehouse stash bags.
- Dynamic Pricing and Stock: Prices and stock change based on dealer preferences for specific drugs, day of the week and random market fluctuations.
- Undercover Stings: A low chance of triggering a sting operation when interacting with dealers.
- Drug vans driving around the city - steal them and drop them off at a stash house to loot them for any drugs which they were transporting.
- Lose all drugs you carry when you are arrested/busted - stash them in a stash box at a safehouse to protect your investment or shove them in your vehicle's trunk to be temporarily safe.
- Tip-Offs - every so often, dealers will contact the player and let them know about any discounts they're offering, or which drug they will pay a premium for.
- 100 Security Cameras - destroy one of the cameras scattered throughout Liberty City to slightly reduce the price for purchasing drugs from all dealers
- Support for Los Santos and Liberty City - the game will detect which map you have loaded and handle logic accordingly
Planned Features
- Increased numbered of dealers.
Requires
- .NET Framework 4.8
- LemonUI SHVDN3 (V2.1.2)
- LCPP (if playing LC option)
- ScriptHookV (v1.0.3411.0)
- ScriptHookV.NET Nightly Build (V3.7.0.14)
Installation Instructions
- Install ScriptHookV, ScriptHookV.NET and LemonUI.
- Drag and drop "CTWDrugDealing.dll", "CTWDrugDealingConfig.ini", and "CTWDrugDealingData.ini" into your scripts folder, located in your GTA V installation directory.
In-Game Hotkeys
- E to interact with dealers, open stash box and place/retrieve drugs in vehicle.
- I to open your inventory (see what drugs you are carrying in holdall and inventory)
- K to open your tip-off menu (see what drugs dealers are offering at reduced prices)
- J to toggle the gang territory radius' on or off on the in-game map.
Hotkeys are rebind-able in the included configuration file.
Supported Mods
Niko Bellic by theNGclan (Niko will wear a backpack when possessing drugs in holdall)
Credits
- Jeggybread: Creator of the mod.
Bugs
- Some Security Cameras may spawn below the ground, or they may be forced above the ground in which case they will instead float too high in the air.
- Not all Security Cameras face the correct direction/heading.
- Drug Van drivers may take possession of an incorrect vehicle such as a taxi, and no delivery of that vehicle is possible.
Change Log
Version 1.7.1:
- Drug van spawns are decreased substantially (equivalent to every 5 real-life minutes)
- Fixed storing drugs in vehicles, now requiring the player to be close to the rear of the vehicle rather than the sides of the vehicle.
Version 1.7:
- Backpack/holdall is visually removed from player when arrested.
- Added option to display the radius of each gang territory on the map (can be enabled or disabled by using the 'J' key in default configuration)
- Updated/moved gang territories in Liberty City to be more accurate to their positions in Chinatown Wars
- Fixed issue with Liberty City drug van drop-off spawn points not being where they should be.
Version 1.6:
- You no longer lose holdall drugs on death, and instead lose them on arrest (which is how it worked in CTW)
- Added Drug Vans to Los Santos.
- Added support for non-standard player models (you can now trade drugs when not playing as Franklin, Michael or Trevor) - they make use of the 'CustomCharacterMoney' value saved in the Data ini file.
Version 1.5:
- Fixed issue with script occasionally crashing when spawning a drug van (ensured driver exists before assigning them as the driver of the van)
- Updated drug icons for Downers and Ecstasy across menus (Dealing, Stash, Tip-offs)
- Added support for both Los Santos and Liberty City at the same time (game detects which map you have changed to and updates accordingly) Thank you for the suggestion, nkjellman
- Added red light to security cameras, to help make them more identifiable.
Version 1.4:
- Added security cameras, closely matching their spawns from CTW, in Liberty City - each destroyed camera contributes towards a reduced price when purchasing drugs from dealers.
Version 1.3:
- Fixed issue with holdall backpack/bag not being equipped by player when delivering drug vans
- Fixed issue with dealer's quantity/stock of drug(s) not increasing when playing sells them the drug(s).
Version 1.2:
- Added Drug Van random encounters in territories surrounding dealers
- Fixed issue with dealer's not spawning in Los Santos (replaced LS PedHashes with base-game friendly hashes.)
Version 1.1:
- Added tip-offs system
- Added drug icons to menus
- Added support for Los Santos
- Tweaked initial/baseline selling and purchasing prices for dealers
Първо качено на: 25 януари 2025
Последно обновено на: 05 февруари 2025
Последно изтеглено: Преди 12 минути
@TM1195 This should now be in version 1.6; non-standard protagonists (a character other than Franklin, Michael or Trevor) should now use their own makeshift joint bank account.
@Zazerim55 Version 1.6 should now have working Drug Vans in Los Santos
@Jeggybread Nice
@Jeggybread Hi,When I enter in a interior
unhandled exception in script CTWDrugDealing.Main
NullReferenceException in CTWDrugDealing.Main.SpawnVanForTerritory(GangTerritory territory)
@Zazerim55 in 1.7 I put further logic in place to prevent the likelihood of crashes/errors in the script when entering gang territory and spawning a drug van - I unfortunately can't test every scenario but I tested it and it seems to be fixed
@Jeggybread Nice
@Jeggybread would be good that the player can save the drug backpack in the trunk of the car,but from the trunk not only from the car door
This mod looks very promising! It would be really cool to see it grow. I have three suggestions that are critical components!
A reputation system, that determines the types of orders you get from gangs and dealers, whether in a specific area or the whole city.
Then differing quantites. Retail, Mid-level and wholesale. Also known as grams, ounces and kilos.
Retailers, Distributors, Wholesalers. Two ways you could do it
Way 1: retailers buy oz's and sell grams, the distributors buy kilos and sell oz's, and the wholesalers buy and sell kilos,
Way 2: retailers buy and sell oz's + supply grams, the distributors buy and sell kilos +supply oz's, the wholesalers buy and sell kilos.
Basically the wholesalers are the gangs. Each gang would have their own distributors, and then retailers buying from them. It would be really cool if the retail price was determined by the supplier. For example, say that the professionals are selling their kilos for $20,000 each. It would be cool if their distributor then charged $40,000 per kilo at $1,120 an oz, then the dealer buying from him charges either $50,000 per kilo by the oz, and/or $80 per gram. You could buy it from this dealer and take it to a retail market that averages $100 per gram and make some money that way. Then you could add in a feature of a stash house being able to sort your own packages. Take kilos and break them into oz's or grams.
This would make for a very cool and interesting market! You could potentially kill the other retail dealers to cause a gap in the retail market and fill the void yourself, or maybe kill a distributor in the area to corner the market of retailers.
Third and final suggestion is ability to employ people to handle distribution. For instance, LS Life does this very well, you give product to a dealer, and he handles all of the sales that are occuring in a neighborhood (like strawberry for instance) and you pay him 20%. I think this is huge! You can use this same employee to sell a gram all the way up to a kilo, just depends what the order is. Another employee would be the courier, the one who goes to deliver the product to the dealer and/or collects the cash. Another one that you could do is the head distributor, who runs the stash houses and the couriers. This is important as it lets the player build a business that doesn't take so much work, and would free the player up to make more business connections or battle rivals.
Great work, looking forward to seeing this project in the future!
I picture being able to build an operation up to the point where you yourself are sending couriers to pickup kilos of cocaine for instance, and then bringing them back to your stash houses where your head distributor manages the breakdown into grams, and then distributes to all your dealers.
I picture if there was an order for say 20 kg at $25,000 each. in your territory, your high-level distributor running the stash would send a courier to make the delivery, pay the courier maybe $1,000-$5,000 per kilo, Then the Distributor would collect 20% of the total,
so lets say the courier makes the sale for 20 kg at $25,000 per kg ($500,000) and will get 10% as commission. So $2,500 per kg to the courier ($50,000), then the high-level distributor would take 20% of what is left over which would be $4,500 $90,000),
Wonderful mod!
It doesn't open for me, what could be the reason?
Doesn't work at all.
@mrobey Do you have an error in ScriptHookVDotNet.log file?
Great mod!
@Jeggybread promising mod! love it so far! was wondering if the colored circle is to determine a gang area and if it may spawn gang wars in the future? or is there another mod i can use jointly with this one? will it be possible at one point to hold more then 100 of each item without trigger that game alert? Keep it up, and kudos for your work
@Jeggybread Hi,I suggest that you add props to the drug vans and maybe for the trunk of our drug vehicles(the vehicles where save our drugs)
Not work [ERROR] Failed to instantiate script CTWDrugDealing.SecurityCamera because no public default constructor was found.
@Jeggybread When the game loads the drug backpack appears even when I no have drugs
Anyone have an issue with zee not showing in the contacts after GTA updated
Any plans to add drug labs and dealing to peds? Good work!