The Mechanist (Fallout 4 Automatron) 1.0
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This mod is the The Mechanist mask mod, what it adds is pretty much explained by the title
In this mod you can play as The Mechanist.
NOTE: I modelled this myself like most of my mods (except previous game GTA ports) So it takes me a while to release mods because I spend time to make these to the best of my ability :)
DISCLAIMERS
I did not create the MaskAlwaysOn.cs!
Installation:
Using OpenIV, replace "prop_welding_mask_01.ydr" by going to:
x64c.rpf\levels\gta5\props\lev_des\v_minigame.rpf\
and importing my model.
NOTE: YOU NEED TO HAVE SCRIPTHOOKV.NET INSTALLED (If you don't have that, get it here: https://www.gta5-mods.com/tools/scripthookv-net)
Then drag the "maskalwayson.cs" into your "Grand Theft Auto V/Scripts" folder.
How to use:
Just simply press 7 on the numpad!
Credits:
Mask Rigged & Modelled by me
MaskAlwaysOn.cs by Pandassaurus, Proudnoob and f0rest.
In this mod you can play as The Mechanist.
NOTE: I modelled this myself like most of my mods (except previous game GTA ports) So it takes me a while to release mods because I spend time to make these to the best of my ability :)
DISCLAIMERS
I did not create the MaskAlwaysOn.cs!
Installation:
Using OpenIV, replace "prop_welding_mask_01.ydr" by going to:
x64c.rpf\levels\gta5\props\lev_des\v_minigame.rpf\
and importing my model.
NOTE: YOU NEED TO HAVE SCRIPTHOOKV.NET INSTALLED (If you don't have that, get it here: https://www.gta5-mods.com/tools/scripthookv-net)
Then drag the "maskalwayson.cs" into your "Grand Theft Auto V/Scripts" folder.
How to use:
Just simply press 7 on the numpad!
Credits:
Mask Rigged & Modelled by me
MaskAlwaysOn.cs by Pandassaurus, Proudnoob and f0rest.
Първо качено на: 28 март 2016
Последно обновено на: 28 март 2016
Последно изтеглено: Преди 5 дена
7 Коментари
This mod is the The Mechanist mask mod, what it adds is pretty much explained by the title
In this mod you can play as The Mechanist.
NOTE: I modelled this myself like most of my mods (except previous game GTA ports) So it takes me a while to release mods because I spend time to make these to the best of my ability :)
DISCLAIMERS
I did not create the MaskAlwaysOn.cs!
Installation:
Using OpenIV, replace "prop_welding_mask_01.ydr" by going to:
x64c.rpf\levels\gta5\props\lev_des\v_minigame.rpf\
and importing my model.
NOTE: YOU NEED TO HAVE SCRIPTHOOKV.NET INSTALLED (If you don't have that, get it here: https://www.gta5-mods.com/tools/scripthookv-net)
Then drag the "maskalwayson.cs" into your "Grand Theft Auto V/Scripts" folder.
How to use:
Just simply press 7 on the numpad!
Credits:
Mask Rigged & Modelled by me
MaskAlwaysOn.cs by Pandassaurus, Proudnoob and f0rest.
In this mod you can play as The Mechanist.
NOTE: I modelled this myself like most of my mods (except previous game GTA ports) So it takes me a while to release mods because I spend time to make these to the best of my ability :)
DISCLAIMERS
I did not create the MaskAlwaysOn.cs!
Installation:
Using OpenIV, replace "prop_welding_mask_01.ydr" by going to:
x64c.rpf\levels\gta5\props\lev_des\v_minigame.rpf\
and importing my model.
NOTE: YOU NEED TO HAVE SCRIPTHOOKV.NET INSTALLED (If you don't have that, get it here: https://www.gta5-mods.com/tools/scripthookv-net)
Then drag the "maskalwayson.cs" into your "Grand Theft Auto V/Scripts" folder.
How to use:
Just simply press 7 on the numpad!
Credits:
Mask Rigged & Modelled by me
MaskAlwaysOn.cs by Pandassaurus, Proudnoob and f0rest.
Първо качено на: 28 март 2016
Последно обновено на: 28 март 2016
Последно изтеглено: Преди 5 дена
I modelled this one myself, also I'm working on Claude form GTA III! although im porting Claude from GTA III it takes quite a while to make a full player.
Nice work I look forward to seeing claude
@TheFriedturkey Hey, I am a big fan of your work and I can't wait for Claude from GTA III.
I was wondering whether after he is done, you may be able to do a Tommy Vercetti' ripped from GTA: Vice City, like a rip of his in-game model.
Keep up the good work :D
@joshcollins5 Hi :), TheNathanNS has already made a Tommy Vercetti mask. https://www.gta5-mods.com/player/tommy-vercetti-mask
Do you mean fro me to make the whole Tommy Vercetti like I did with CJ and the Claude that I'm making? :)
Yes, a full model would be great @TheFriedturkey
Could you do a Laughing man mask?? but words are constanly spining slowly
here is what it looks like :) http://ta-sa.org/data/images/laughing_man_big_2.png
@TheFriedturkey Could you please make, if it is posssible, an NVG (Sam Fisher's style) as a mask? Thanks