10 879
225
10 879
225
Information:
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures from and based on the PS3 and X360 versions of the game.
Map:
- Mirror in the bedroom of the GTA Online high end apartment
- Wood walls for the Vinewood police station exterior
- Enhanced beach foam, traffic and wall lights bulbs textures
- Palms trunk and leafs textures (both enhanced and remade from scratch)
- Beach fences texture (remade from scratch)
- Dynasty 8 for sale sign (removed the "FOR SALE" and changed the wood texture to white)
- Banana palms leafs and a few palm fan trunks models from the old gen version
- Blue ceiling lights for the story mode medium car garage
- Cigarettes vending machine texture
- Multiple retextured bushes
- Multiple trunk and leafs retextures for various trees (olive, oak, jacada, birch)
- Rextured ivy flowers of the Michael's mansion exterior
Misc:
- Badger, Facade and iFruit 9iX phones models
- Phones wallpapers and icons
- Interaction and wardrobe menu banners
- Blimp contact icon for the phone
- FIB vehicles and peds scenarios at the Satellite Relay Station
- Busted and wasted sounds
- Retriever's second texture variation
Characters:
- White hockey masks textures for Franklin, Michael and Trevor
Weapons:
- Pre-patch jerry can
- Pre-patch bottle
- Nightstick without the LSPD sticker
Vehicles:
- Red dials (plus two "Bravado" badges applied) for the Banshee
- Dark brown interior for the Super Diamond
- Black dials for the Turismo R (plus the car badge applied to one of the dials), Cheetah, Infernus, Comet and Furore GT
- Red interior for the Infernus
- Light blue and orange lightbar texture for the Police Stanier, Buffalo, Cruiser, Transporter, Stockade, Bike, Sheriff SUV, FIB Granger, Buffalo and Park Ranger Granger
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spgen7assets" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml"
- Busted & Wasted Sounds: import "mp_wasted.awc" and "offmission_wasted.awc" in "mods\x64\audio\sfx\SCRIPT.rpf"
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "spGen7Assets_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets_Gen9/</Item>" to the "dlclist.xml"
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for CodeWalker.
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
- cj2000 for the R* RW IO for 3DS Max
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the portals tutorial
- RaduG for the police station and palms comparisons
- comet_ for finding the changed cigarattes vending machine picture
- Skylumz for Sollumz
Changelog:
v6.0:
- Fixed the tint palette textures not being assigned properly to the "prop_palm_fan_02_b" prop. Thanks to CousinRoman for reporting the error
- Updated the DLC pack for both Legacy and Enhanced
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures from and based on the PS3 and X360 versions of the game.
Map:
- Mirror in the bedroom of the GTA Online high end apartment
- Wood walls for the Vinewood police station exterior
- Enhanced beach foam, traffic and wall lights bulbs textures
- Palms trunk and leafs textures (both enhanced and remade from scratch)
- Beach fences texture (remade from scratch)
- Dynasty 8 for sale sign (removed the "FOR SALE" and changed the wood texture to white)
- Banana palms leafs and a few palm fan trunks models from the old gen version
- Blue ceiling lights for the story mode medium car garage
- Cigarettes vending machine texture
- Multiple retextured bushes
- Multiple trunk and leafs retextures for various trees (olive, oak, jacada, birch)
- Rextured ivy flowers of the Michael's mansion exterior
Misc:
- Badger, Facade and iFruit 9iX phones models
- Phones wallpapers and icons
- Interaction and wardrobe menu banners
- Blimp contact icon for the phone
- FIB vehicles and peds scenarios at the Satellite Relay Station
- Busted and wasted sounds
- Retriever's second texture variation
Characters:
- White hockey masks textures for Franklin, Michael and Trevor
Weapons:
- Pre-patch jerry can
- Pre-patch bottle
- Nightstick without the LSPD sticker
Vehicles:
- Red dials (plus two "Bravado" badges applied) for the Banshee
- Dark brown interior for the Super Diamond
- Black dials for the Turismo R (plus the car badge applied to one of the dials), Cheetah, Infernus, Comet and Furore GT
- Red interior for the Infernus
- Light blue and orange lightbar texture for the Police Stanier, Buffalo, Cruiser, Transporter, Stockade, Bike, Sheriff SUV, FIB Granger, Buffalo and Park Ranger Granger
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spgen7assets" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml"
- Busted & Wasted Sounds: import "mp_wasted.awc" and "offmission_wasted.awc" in "mods\x64\audio\sfx\SCRIPT.rpf"
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "spGen7Assets_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets_Gen9/</Item>" to the "dlclist.xml"
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for CodeWalker.
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
- cj2000 for the R* RW IO for 3DS Max
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the portals tutorial
- RaduG for the police station and palms comparisons
- comet_ for finding the changed cigarattes vending machine picture
- Skylumz for Sollumz
Changelog:
v6.0:
- Fixed the tint palette textures not being assigned properly to the "prop_palm_fan_02_b" prop. Thanks to CousinRoman for reporting the error
- Updated the DLC pack for both Legacy and Enhanced
Първо качено на: 04 септември 2020
Последно обновено на: 11 юни 2025
Последно изтеглено: преди 1 час
149 Коментари
Information:
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures from and based on the PS3 and X360 versions of the game.
Map:
- Mirror in the bedroom of the GTA Online high end apartment
- Wood walls for the Vinewood police station exterior
- Enhanced beach foam, traffic and wall lights bulbs textures
- Palms trunk and leafs textures (both enhanced and remade from scratch)
- Beach fences texture (remade from scratch)
- Dynasty 8 for sale sign (removed the "FOR SALE" and changed the wood texture to white)
- Banana palms leafs and a few palm fan trunks models from the old gen version
- Blue ceiling lights for the story mode medium car garage
- Cigarettes vending machine texture
- Multiple retextured bushes
- Multiple trunk and leafs retextures for various trees (olive, oak, jacada, birch)
- Rextured ivy flowers of the Michael's mansion exterior
Misc:
- Badger, Facade and iFruit 9iX phones models
- Phones wallpapers and icons
- Interaction and wardrobe menu banners
- Blimp contact icon for the phone
- FIB vehicles and peds scenarios at the Satellite Relay Station
- Busted and wasted sounds
- Retriever's second texture variation
Characters:
- White hockey masks textures for Franklin, Michael and Trevor
Weapons:
- Pre-patch jerry can
- Pre-patch bottle
- Nightstick without the LSPD sticker
Vehicles:
- Red dials (plus two "Bravado" badges applied) for the Banshee
- Dark brown interior for the Super Diamond
- Black dials for the Turismo R (plus the car badge applied to one of the dials), Cheetah, Infernus, Comet and Furore GT
- Red interior for the Infernus
- Light blue and orange lightbar texture for the Police Stanier, Buffalo, Cruiser, Transporter, Stockade, Bike, Sheriff SUV, FIB Granger, Buffalo and Park Ranger Granger
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spgen7assets" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml"
- Busted & Wasted Sounds: import "mp_wasted.awc" and "offmission_wasted.awc" in "mods\x64\audio\sfx\SCRIPT.rpf"
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "spGen7Assets_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets_Gen9/</Item>" to the "dlclist.xml"
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for CodeWalker.
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
- cj2000 for the R* RW IO for 3DS Max
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the portals tutorial
- RaduG for the police station and palms comparisons
- comet_ for finding the changed cigarattes vending machine picture
- Skylumz for Sollumz
Changelog:
v6.0:
- Fixed the tint palette textures not being assigned properly to the "prop_palm_fan_02_b" prop. Thanks to CousinRoman for reporting the error
- Updated the DLC pack for both Legacy and Enhanced
This mod restores various content, from map to props, UI, characters, weapons and vehicles models and textures from and based on the PS3 and X360 versions of the game.
Map:
- Mirror in the bedroom of the GTA Online high end apartment
- Wood walls for the Vinewood police station exterior
- Enhanced beach foam, traffic and wall lights bulbs textures
- Palms trunk and leafs textures (both enhanced and remade from scratch)
- Beach fences texture (remade from scratch)
- Dynasty 8 for sale sign (removed the "FOR SALE" and changed the wood texture to white)
- Banana palms leafs and a few palm fan trunks models from the old gen version
- Blue ceiling lights for the story mode medium car garage
- Cigarettes vending machine texture
- Multiple retextured bushes
- Multiple trunk and leafs retextures for various trees (olive, oak, jacada, birch)
- Rextured ivy flowers of the Michael's mansion exterior
Misc:
- Badger, Facade and iFruit 9iX phones models
- Phones wallpapers and icons
- Interaction and wardrobe menu banners
- Blimp contact icon for the phone
- FIB vehicles and peds scenarios at the Satellite Relay Station
- Busted and wasted sounds
- Retriever's second texture variation
Characters:
- White hockey masks textures for Franklin, Michael and Trevor
Weapons:
- Pre-patch jerry can
- Pre-patch bottle
- Nightstick without the LSPD sticker
Vehicles:
- Red dials (plus two "Bravado" badges applied) for the Banshee
- Dark brown interior for the Super Diamond
- Black dials for the Turismo R (plus the car badge applied to one of the dials), Cheetah, Infernus, Comet and Furore GT
- Red interior for the Infernus
- Light blue and orange lightbar texture for the Police Stanier, Buffalo, Cruiser, Transporter, Stockade, Bike, Sheriff SUV, FIB Granger, Buffalo and Park Ranger Granger
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spgen7assets" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets/</Item>" to the "dlclist.xml"
- Busted & Wasted Sounds: import "mp_wasted.awc" and "offmission_wasted.awc" in "mods\x64\audio\sfx\SCRIPT.rpf"
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "spGen7Assets_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spGen7Assets_Gen9/</Item>" to the "dlclist.xml"
- Satellite Relay Station Scenarios: import "countryside.ymt" in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for CodeWalker.
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
- cj2000 for the R* RW IO for 3DS Max
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the portals tutorial
- RaduG for the police station and palms comparisons
- comet_ for finding the changed cigarattes vending machine picture
- Skylumz for Sollumz
Changelog:
v6.0:
- Fixed the tint palette textures not being assigned properly to the "prop_palm_fan_02_b" prop. Thanks to CousinRoman for reporting the error
- Updated the DLC pack for both Legacy and Enhanced
Първо качено на: 04 септември 2020
Последно обновено на: 11 юни 2025
Последно изтеглено: преди 1 час
@Alex106 Could you please tell me which files are responsible for the icons on the phone?
@DuringLight You can find them in "spgen7assets\dlc.rpf\x64\data\cdimages\scaleform_generic.rpf".
The files are "cellphone_badger.ytd", "cellphone_cutscene.ytd", "cellphone_facade.ytd" and "cellphone_ifruit.ytd"
@Alex106 thanks
It's good but you should add back the old headshot blood particle effect back like in the old gen or is that not possible.
hi man, i really love this mod, but I would like to have the next gen phones, what files should I delete? good mod btw!
@misterstevemc Delete all the files inside "spgen7assets\dlc.rpf\x64\levels\gta5\props\lev_des\lev_des.rpf"
Finally a enhanced version!
@Alex106 SWAT old model, I hope it can be moved over
does the mod work with Natural Vision Evolved ?
It doesnt work. No crash atleast.
Hello, this mod and Beta Map Restoration are breaking the game. They are probably not compatible with enhanced gta 5, because there is a bug on the Del Perro highway near a construction site where the lights disappear, the texture of the trees and landscape deteriorates. I hope you can fix this somehow, because I really liked these mods
@Alex106 On the legacy version "prop_palm_fan_02_b" seems to have an issue with lods as it turns black when you walk away from it.
What about the old minimap?
any way to just get the 7th gen hockey mask?
Hello I love this mod but i have a major issue (Enhanced version) which prevents me from using it! The shadows are flickering badly! Player shadows, map shadows, vehicle shadows! Everything! Only thing was fixes it completely for me currently is enabling ray traced shadows in the ray tracing menu! But that makes my fps go 10fps lower! than the regular high with soft shadows! And im playing on my mini pc on my main rig i can max it all out and it wouldnt have been a issue my mini pc is better off without ray tracing if i want 60/75 fps max settings without ray tracing! I hope for a fix because i sadly have to uninstall it! The trees look awesome
A update! I was achecking more and more settings and notice now that when i enable sharp shadows the issue is not there! Only on Soft, Softer, and Softest! Which is a shame! Because sharp shadows arent the most pleasant!
Hello dear, ive found out the culprit! It was the NG Lense Flare mod that you upload which i sadly also loved much! I think the graphics.ymt file was the culprit for the worse shadows thankfully i backed that file up tested it up through openiv patch that is added for enhanced now through a other modder! and now it works! Gonna skip out on the NG lense flares sadly and try it again!!
@Alex106 Hey man I'm curious do you plan to restore the 1.00 stun gun from GTA 5's 1.00 release build? i haven't seen anyone do it yet and I'm wondering if you plan to do it.
@Geralt16 Are you sure it's caused by the graphics.ytd?
@waffl7 You mean the model? If so, it's not possible but you can achieve something really close with this mod https://www.gta5-mods.com/weapons/old-gen-weapon-tints-replace-lore-friendly
@Alex106 Yeah i was referring the model but i was also referring to the functionality of the ammo counter as well. It is also a shame that the model is not possible.