Modified AI Paths
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Some time ago, back in 2022 i think. Someone upload tweaks for AI when driving vehicles, making similar to real life and based on whatever57010 videos mentioning those issues. Find the features below!
-Road finding
-Speed increased in certain areas like highways/countryside areas
- Respect certain road rules in certain areas of the map etc..
-Reduced speeds in mountain area(Mount Chilliad) so they don't go roll over and make a crash.
I have it on my HDD for a while after the original author deleted when he promised to launch the 1.3 version, maybe this version is 1.2 or 1.3 maybe
Installation: in your mods folder. mods\update\update.rpf\x64\levels\gta5\paths.rpf\ I'm not responsible for any sussy things in your game
Credits: Rockstar Games, the OG Author and Whatever57010
Also you will see an bigger increase of the paths.rpf(Size now is 2533kb, 2.5mb)
Bugs: It doesn't work with LSPDFR as the mod itself requires vanilla untouched path files to work(Blame Nodes LS in LSPDFR folder that causes this)
All rights reserved, edited in 24 of February, 2023, 14:17 UTC, Brasilia Time.
-Road finding
-Speed increased in certain areas like highways/countryside areas
- Respect certain road rules in certain areas of the map etc..
-Reduced speeds in mountain area(Mount Chilliad) so they don't go roll over and make a crash.
I have it on my HDD for a while after the original author deleted when he promised to launch the 1.3 version, maybe this version is 1.2 or 1.3 maybe
Installation: in your mods folder. mods\update\update.rpf\x64\levels\gta5\paths.rpf\ I'm not responsible for any sussy things in your game
Credits: Rockstar Games, the OG Author and Whatever57010
Also you will see an bigger increase of the paths.rpf(Size now is 2533kb, 2.5mb)
Bugs: It doesn't work with LSPDFR as the mod itself requires vanilla untouched path files to work(Blame Nodes LS in LSPDFR folder that causes this)
All rights reserved, edited in 24 of February, 2023, 14:17 UTC, Brasilia Time.
Първо качено на: 24 февруари 2024
Последно обновено на: 24 февруари 2024
Последно изтеглено: преди 2 часа
44 Коментари
More mods by William Halverd:
Some time ago, back in 2022 i think. Someone upload tweaks for AI when driving vehicles, making similar to real life and based on whatever57010 videos mentioning those issues. Find the features below!
-Road finding
-Speed increased in certain areas like highways/countryside areas
- Respect certain road rules in certain areas of the map etc..
-Reduced speeds in mountain area(Mount Chilliad) so they don't go roll over and make a crash.
I have it on my HDD for a while after the original author deleted when he promised to launch the 1.3 version, maybe this version is 1.2 or 1.3 maybe
Installation: in your mods folder. mods\update\update.rpf\x64\levels\gta5\paths.rpf\ I'm not responsible for any sussy things in your game
Credits: Rockstar Games, the OG Author and Whatever57010
Also you will see an bigger increase of the paths.rpf(Size now is 2533kb, 2.5mb)
Bugs: It doesn't work with LSPDFR as the mod itself requires vanilla untouched path files to work(Blame Nodes LS in LSPDFR folder that causes this)
All rights reserved, edited in 24 of February, 2023, 14:17 UTC, Brasilia Time.
-Road finding
-Speed increased in certain areas like highways/countryside areas
- Respect certain road rules in certain areas of the map etc..
-Reduced speeds in mountain area(Mount Chilliad) so they don't go roll over and make a crash.
I have it on my HDD for a while after the original author deleted when he promised to launch the 1.3 version, maybe this version is 1.2 or 1.3 maybe
Installation: in your mods folder. mods\update\update.rpf\x64\levels\gta5\paths.rpf\ I'm not responsible for any sussy things in your game
Credits: Rockstar Games, the OG Author and Whatever57010
Also you will see an bigger increase of the paths.rpf(Size now is 2533kb, 2.5mb)
Bugs: It doesn't work with LSPDFR as the mod itself requires vanilla untouched path files to work(Blame Nodes LS in LSPDFR folder that causes this)
All rights reserved, edited in 24 of February, 2023, 14:17 UTC, Brasilia Time.
Първо качено на: 24 февруари 2024
Последно обновено на: 24 февруари 2024
Последно изтеглено: преди 2 часа
@-EcLiPsE- Gonna fix in the next release! Thanks for reporting
@William Halverd what does this mod? faster ai drivers?
@NecatiArabaci81 Fixes some paths that vehicles uses to navigate around the map. Yep it does increase in small scale the speed(in highways, countryside roads) and make them less goofies if something is blocking the way. It uses as well some unused paths left by R*
@William Halverd Hey, just noticed that the discord invite link in your profile expired
@Michael21107 i removed it, i'm still need to work some things out before
@William Halverd understood, i would suggest removing it until then
@Michael21107 Gotcha
@William Halverd thanks mate
@William Halverd hey regarding the broken node pointed by eclipse, what file can i replace with the original one to fix that node temporarily?
@mbahdokek use the vanilla one of that specific node
@William Halverd I'm sorry what's the node number, the ynd file, which one is it?
@mbahdokek Node 366
okay replaced that node and it causes chaos, cars jump from the flyover, so i reverted my game to using the original paths
@mbahdokek So sorry, an eventual update from my part will be available soon, i'm redonning my mods folder and removing unstable stuff.
@William Halverd does it work with rde?
@ekkoinseconds As far i aware RDE doesn't touch any paths
@William Halverd well then i guess it would work...
@William Halverd Do you know the number of the traffic node in Morningwood?
The one from this mod is broken in the area I marked, traffic cars pop out of nowhere from a building fast af and drive into another, sometimes exploding or running NPCs over.
Here's a link for the location:
https://imgur.com/a/Kl2iYXL
Two broken nodes so far, wonder if I can find more.
@-EcLiPsE- Tbh, i'm afraid that most nodes are broken, i'll take a look, if anything fails from my part to fix, gonna need to remove
Waiting for more updates, keep it up! I hate vanilla AI paths to the core.