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Beta Vegetation & Props 8.8

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Information
This mod tries to restore, with as much attention to details as possible, all the vegetation and props that were removed during the development of the game. Also, a few car generators and scenarios are included (info included in "Misc.txt").
Everything is based on the old gen version promotional material (screens, trailers), game files (textures, tv shows / commercials), development / portfolios screens and some other misc stuff (like the RGSC checklist pictures / thumbnails).

Compatible maps:
Forests of Chiliad.
Forests of San Andreas.
GTA V Remastered.
Not Enough Palm.
GTA V Revamped.

Requirements
OpenIV.asi
Mods folder.

Script Hook V .NET. Note: required only for the scripts.

Heap Limit Adjuster or HeapAdjuster.
Packfile Limit Adjuster.
CScenarioPoint Patch.
Dilapidated gameconfig.xml.
Note: necessary only in case of issues (ERR_FIL_PACK_1, ERR_MEM_EMBEDDEDALLOC_ALLOC, etc).

Installation
Move the "betavegprops" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/betavegprops/</Item>" to the "dlclist.xml".
Optional: move "BVPLodLights.cs" and "BVPLodLights.ini" in the "scripts" folder. This script "fixes" the persistent LOD lights.
Optional: move "BVPMapCompatibility.cs" and "BVPMapCompatibility.ini" in the "scripts" folder. Edit "BVPMapCompatibility.ini" to configure the compatibility between the various supported maps.

Special Thanks
All the people that contributed to the GTA V Beta Hunt topic on GTAForums for all the findings.
dexyfex for Codewalker.
The OpenIV Team for OpenIV and openFormats.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper.

Changelog
v8.8
Removed the "DLC_ITYP_REQUEST" stuff from the "content.xml" and rearranged some files inside the archives.
Updated the dlc pack.
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Първо качено на: 14 август 2017
Последно обновено на: Преди 2 дена
Последно изтеглено: Преди 7 минути

All Versions

 8.8 (current)

347 изтегляния , 4 МБ
Преди 2 дена

 7.4

35 изтегляния , 2 МБ
14 април 2020

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