BatCave Mod - Map Editor and Menyoo 3.5
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7 617
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Since gta added the vigilante vehicle i thought it would be nice with a fitting batcave mod!
I know there already exists batcave mods out there but whats special with this one is the location of the batcave and that it works with both menyoo trainer and map editor!!
The location is at the dam near the city on the right side of the map!
(Map editor: https://sv.gta5-mods.com/scripts/map-editor)
(Menyoo: https://sv.gta5-mods.com/scripts/menyoo-pc-sp)
(readme file in download) / (installation tutorial in download)
(Update 3.5)
Awesome new reworked bat-computer!
(Update 3.0)
Moved the training area to the upper level and added some gadget tables up there as well.
Changed the old location of the training area into a storage and workshop area.
Also I added some lights so you actually can see what your doing when its dark.
(Update 2.0)
Filled holes between the rocks in the cave that shouldnt have been there and made it easier to fly out with the batwing/hydra..
Also noted that a bug has accured with the hydra making it not wanna start when loading the map.. seems like menyoo is at fault there.. temporary fix is going into the hydra then going to the vehicle options tab in menyoo menu and selecting keep engine and lights on.. then turning keep engine and lights off again and it should start when entering it!!
(Update 1.2)
Added the vigilante vehicle to the menyoo map!
unfortunately its still not possible spawning it to map editor!
I know there already exists batcave mods out there but whats special with this one is the location of the batcave and that it works with both menyoo trainer and map editor!!
The location is at the dam near the city on the right side of the map!
(Map editor: https://sv.gta5-mods.com/scripts/map-editor)
(Menyoo: https://sv.gta5-mods.com/scripts/menyoo-pc-sp)
(readme file in download) / (installation tutorial in download)
(Update 3.5)
Awesome new reworked bat-computer!
(Update 3.0)
Moved the training area to the upper level and added some gadget tables up there as well.
Changed the old location of the training area into a storage and workshop area.
Also I added some lights so you actually can see what your doing when its dark.
(Update 2.0)
Filled holes between the rocks in the cave that shouldnt have been there and made it easier to fly out with the batwing/hydra..
Also noted that a bug has accured with the hydra making it not wanna start when loading the map.. seems like menyoo is at fault there.. temporary fix is going into the hydra then going to the vehicle options tab in menyoo menu and selecting keep engine and lights on.. then turning keep engine and lights off again and it should start when entering it!!
(Update 1.2)
Added the vigilante vehicle to the menyoo map!
unfortunately its still not possible spawning it to map editor!
Първо качено на: 15 септември 2017
Последно обновено на: 22 септември 2017
Последно изтеглено: преди 3 часа
27 Коментари
Since gta added the vigilante vehicle i thought it would be nice with a fitting batcave mod!
I know there already exists batcave mods out there but whats special with this one is the location of the batcave and that it works with both menyoo trainer and map editor!!
The location is at the dam near the city on the right side of the map!
(Map editor: https://sv.gta5-mods.com/scripts/map-editor)
(Menyoo: https://sv.gta5-mods.com/scripts/menyoo-pc-sp)
(readme file in download) / (installation tutorial in download)
(Update 3.5)
Awesome new reworked bat-computer!
(Update 3.0)
Moved the training area to the upper level and added some gadget tables up there as well.
Changed the old location of the training area into a storage and workshop area.
Also I added some lights so you actually can see what your doing when its dark.
(Update 2.0)
Filled holes between the rocks in the cave that shouldnt have been there and made it easier to fly out with the batwing/hydra..
Also noted that a bug has accured with the hydra making it not wanna start when loading the map.. seems like menyoo is at fault there.. temporary fix is going into the hydra then going to the vehicle options tab in menyoo menu and selecting keep engine and lights on.. then turning keep engine and lights off again and it should start when entering it!!
(Update 1.2)
Added the vigilante vehicle to the menyoo map!
unfortunately its still not possible spawning it to map editor!
I know there already exists batcave mods out there but whats special with this one is the location of the batcave and that it works with both menyoo trainer and map editor!!
The location is at the dam near the city on the right side of the map!
(Map editor: https://sv.gta5-mods.com/scripts/map-editor)
(Menyoo: https://sv.gta5-mods.com/scripts/menyoo-pc-sp)
(readme file in download) / (installation tutorial in download)
(Update 3.5)
Awesome new reworked bat-computer!
(Update 3.0)
Moved the training area to the upper level and added some gadget tables up there as well.
Changed the old location of the training area into a storage and workshop area.
Also I added some lights so you actually can see what your doing when its dark.
(Update 2.0)
Filled holes between the rocks in the cave that shouldnt have been there and made it easier to fly out with the batwing/hydra..
Also noted that a bug has accured with the hydra making it not wanna start when loading the map.. seems like menyoo is at fault there.. temporary fix is going into the hydra then going to the vehicle options tab in menyoo menu and selecting keep engine and lights on.. then turning keep engine and lights off again and it should start when entering it!!
(Update 1.2)
Added the vigilante vehicle to the menyoo map!
unfortunately its still not possible spawning it to map editor!
Първо качено на: 15 септември 2017
Последно обновено на: 22 септември 2017
Последно изтеглено: преди 3 часа
i use menyoo mods instead of map editor i understand if you use other mods that require map editor but i found menyoos mod being a little bit better than map editor in my taste! I highly recommend it!
@MCMX990224 cool
No you need to convert models from games in to addon props then use map editor @MCMX990224
@ryanm2711 yeah i know.. i just said if you know how to do it your welcome to try it
wherse is it???????
@Athar1239 ooh maybe i forgot to tell you the location. I usually have the teleport feature on menyoo but its located at the dam close to the city one the right side of the map
@MCMX990224 it's crashing my game!why?
@Mahmoud Salah good question.. are you using menyoo or map editor
@MCMX990224 thanks man i fixed it the problem was objectlist.ini
but the bridge in the cave disppear!!
@Mahmoud Salah does it? I use menyoo so havent tested the map editor one but ill look in to it..
Good batcave!
@Mahmoud Salah what did you do with the objectlist.ini file to make it work?
@DDos96 Nothing I forgot put it in scripts folder
Game crashes while trying to fly out of the Batcave, I reach the foliage and it freezes, followed by a crash
@DDos96 try lowering gamesettings don't know if its the mod or your computer
You should implement the props from these two bat caves into yours for the perfect bat cave of all.
Ultimate Batcave with Robin suit [Map Editor] https://www.gta5-mods.com/maps/ultimate-batcave
The Batcave + Add-On Props 2.1 https://www.gta5-mods.com/maps/the-batcave-2-0-addon-props
With your Batcave and their props if the three of you work together will be the best Batcave overall, you could do yours for Menyoo and maybe they could use your cave and set it up for Map Editor then that way everyone has access to the Perfect Bat Cave
@IraqVet feel free to add add on props to my batcave and upload it with link to the original one(this one). I like to keep it simple, easy to install and for everyone to use, I just made a small batcave for fun at a location i had thought would be perfect for one so for me add on props is a bit over kill.
So cool ! thank you for this mod !
So far the only functional Batcave that loads for me, thank you for this. Would love to see an update .